Sync asset names with decomp documentation (#3153)
* sync asset names with decomp * whitespace and tweak
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@@ -4,7 +4,7 @@
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<Texture Name="sTransCircleWaveTex" Format="i8" Width="16" Height="64" Offset="0xE94C8"/>
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<Texture Name="sTransCircleRippleTex" Format="i8" Width="16" Height="64" Offset="0xE98C8"/>
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<Texture Name="sTransCircleStarburstTex" Format="i8" Width="16" Height="64" Offset="0xE9CC8"/>
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<Array Name="sCircleWipeVtx" Count="34" Offset="0xEA0C8">
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<Array Name="sTransCircleVtx" Count="34" Offset="0xEA0C8">
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<Vtx/>
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</Array>
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<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
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@@ -1,7 +1,7 @@
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<Root>
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<File Name="code" OutName="z_fbdemo_triforce" RangeStart="0xE8550" RangeEnd="0x10E2A0">
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<DList Name="sTriforceWipeDL" Offset="0xE8550"/>
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<Array Name="sTriforceWipeVtx" Count="10" Offset="0xE8580">
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<DList Name="sTransTriforceDL" Offset="0xE8550"/>
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<Array Name="sTransTriforceVtx" Count="10" Offset="0xE8580">
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<Vtx/>
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</Array>
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</File>
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@@ -1,10 +1,10 @@
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<Root>
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<!-- ZAPD isn't finding sWipe1Vtx and sWipe1Tex properly for sWipe1DL, instead finding symbols much later in `code`-->
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<!-- ZAPD isn't finding sTransWipeVtx and sTransWipeTex properly for sWipe1DL, instead finding symbols much later in `code`-->
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<File Name="code" OutName="z_fbdemo_wipe1" RangeStart="0xE8620" RangeEnd="0x10EC30" Segment="0">
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<Array Name="sWipe1Vtx" Count="25" Offset="0xE8620">
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<Array Name="sTransWipeVtx" Count="25" Offset="0xE8620">
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<Vtx/>
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</Array>
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<Texture Name="sWipe1Tex" Format="i4" Width="64" Height="64" Offset="0xE87B0"/>
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<Texture Name="sTransWipeTex" Format="i4" Width="64" Height="64" Offset="0xE87B0"/>
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<!-- <DList Name="sWipe1DL" Offset="0x10EC30"/>-->
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</File>
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</Root>
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