Sync asset names with decomp documentation (#3153)

* sync asset names with decomp

* whitespace and tweak
This commit is contained in:
Adam Bird
2023-09-10 19:21:56 +02:00
committed by GitHub
parent c3d32182a5
commit 024c5e0b5f
136 changed files with 4956 additions and 4956 deletions

View File

@@ -3,34 +3,34 @@
#include "align_asset_macro.h"
#define dobject_bdoor_Tex_000000 "__OTR__objects/object_bdoor/object_bdoor_Tex_000000"
static const ALIGN_ASSET(2) char object_bdoor_Tex_000000[] = dobject_bdoor_Tex_000000;
#define dgBossDoorGanonsCastleTex "__OTR__objects/object_bdoor/gBossDoorGanonsCastleTex"
static const ALIGN_ASSET(2) char gBossDoorGanonsCastleTex[] = dgBossDoorGanonsCastleTex;
#define dobject_bdoor_DL_0010C0 "__OTR__objects/object_bdoor/object_bdoor_DL_0010C0"
static const ALIGN_ASSET(2) char object_bdoor_DL_0010C0[] = dobject_bdoor_DL_0010C0;
#define dgBossDoorDL "__OTR__objects/object_bdoor/gBossDoorDL"
static const ALIGN_ASSET(2) char gBossDoorDL[] = dgBossDoorDL;
#define dobject_bdoor_DL_001400 "__OTR__objects/object_bdoor/object_bdoor_DL_001400"
static const ALIGN_ASSET(2) char object_bdoor_DL_001400[] = dobject_bdoor_DL_001400;
#define dgBossDoorLockDL "__OTR__objects/object_bdoor/gBossDoorLockDL"
static const ALIGN_ASSET(2) char gBossDoorLockDL[] = dgBossDoorLockDL;
#define dobject_bdoor_DL_001530 "__OTR__objects/object_bdoor/object_bdoor_DL_001530"
static const ALIGN_ASSET(2) char object_bdoor_DL_001530[] = dobject_bdoor_DL_001530;
#define dgBossDoorChainDL "__OTR__objects/object_bdoor/gBossDoorChainDL"
static const ALIGN_ASSET(2) char gBossDoorChainDL[] = dgBossDoorChainDL;
#define dobject_bdoor_Tex_0015C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0015C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0015C0[] = dobject_bdoor_Tex_0015C0;
#define dgBossDoorSpiritTex "__OTR__objects/object_bdoor/gBossDoorSpiritTex"
static const ALIGN_ASSET(2) char gBossDoorSpiritTex[] = dgBossDoorSpiritTex;
#define dobject_bdoor_Tex_0025C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0025C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0025C0[] = dobject_bdoor_Tex_0025C0;
#define dgBossDoorForestTex "__OTR__objects/object_bdoor/gBossDoorForestTex"
static const ALIGN_ASSET(2) char gBossDoorForestTex[] = dgBossDoorForestTex;
#define dobject_bdoor_Tex_0035C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0035C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0035C0[] = dobject_bdoor_Tex_0035C0;
#define dgBossDoorFireTex "__OTR__objects/object_bdoor/gBossDoorFireTex"
static const ALIGN_ASSET(2) char gBossDoorFireTex[] = dgBossDoorFireTex;
#define dobject_bdoor_Tex_0045C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0045C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0045C0[] = dobject_bdoor_Tex_0045C0;
#define dgBossDoorShadowTex "__OTR__objects/object_bdoor/gBossDoorShadowTex"
static const ALIGN_ASSET(2) char gBossDoorShadowTex[] = dgBossDoorShadowTex;
#define dobject_bdoor_Tex_0055C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0055C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0055C0[] = dobject_bdoor_Tex_0055C0;
#define dgBossDoorWaterTex "__OTR__objects/object_bdoor/gBossDoorWaterTex"
static const ALIGN_ASSET(2) char gBossDoorWaterTex[] = dgBossDoorWaterTex;
#define dobject_bdoor_Tex_0065C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0065C0"
static const ALIGN_ASSET(2) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0;
#define dgBossDoorDefaultTex "__OTR__objects/object_bdoor/gBossDoorDefaultTex"
static const ALIGN_ASSET(2) char gBossDoorDefaultTex[] = dgBossDoorDefaultTex;
#endif // OBJECTS_OBJECT_BDOOR_H