Sync asset names with decomp documentation (#3153)
* sync asset names with decomp * whitespace and tweak
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@@ -15,7 +15,7 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe
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#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
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static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
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#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
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static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
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#define dsTransCircleVtx "__OTR__code/z_fbdemo_circle/sTransCircleVtx"
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static const ALIGN_ASSET(2) char sTransCircleVtx[] = dsTransCircleVtx;
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#endif // CODE_Z_FBDEMO_CIRCLE_H
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