Sync asset names with decomp documentation (#3153)
* sync asset names with decomp * whitespace and tweak
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@@ -15,7 +15,7 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe
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#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
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static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
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#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
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static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
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#define dsTransCircleVtx "__OTR__code/z_fbdemo_circle/sTransCircleVtx"
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static const ALIGN_ASSET(2) char sTransCircleVtx[] = dsTransCircleVtx;
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#endif // CODE_Z_FBDEMO_CIRCLE_H
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@@ -3,10 +3,10 @@
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#include "align_asset_macro.h"
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#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL"
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static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL;
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#define dsTransTriforceDL "__OTR__code/z_fbdemo_triforce/sTransTriforceDL"
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static const ALIGN_ASSET(2) char sTransTriforceDL[] = dsTransTriforceDL;
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#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
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static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
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#define dsTransTriforceVtx "__OTR__code/z_fbdemo_triforce/sTransTriforceVtx"
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static const ALIGN_ASSET(2) char sTransTriforceVtx[] = dsTransTriforceVtx;
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#endif // CODE_Z_FBDEMO_TRIFORCE_H
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@@ -3,10 +3,10 @@
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#include "align_asset_macro.h"
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#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx"
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static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx;
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#define dsTransWipeVtx "__OTR__code/z_fbdemo_wipe1/sTransWipeVtx"
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static const ALIGN_ASSET(2) char sTransWipeVtx[] = dsTransWipeVtx;
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#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
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static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex;
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#define dsTransWipeTex "__OTR__code/z_fbdemo_wipe1/sTransWipeTex"
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static const ALIGN_ASSET(2) char sTransWipeTex[] = dsTransWipeTex;
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#endif // CODE_Z_FBDEMO_WIPE1_H
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