#ifndef DUNGEONS_GANON_BOSS_ROOM_0_H
#define DUNGEONS_GANON_BOSS_ROOM_0_H 1

#include "align_asset_macro.h"

#define dganon_boss_room_0DL_005E50 "__OTR__scenes/shared/ganon_boss_scene/ganon_boss_room_0DL_005E50"
static const ALIGN_ASSET(2) char ganon_boss_room_0DL_005E50[] = dganon_boss_room_0DL_005E50;


#endif // DUNGEONS_GANON_BOSS_ROOM_0_H
