#ifndef INDOORS_HUT_ROOM_0_H
#define INDOORS_HUT_ROOM_0_H 1

#include "align_asset_macro.h"

#define dhut_room_0DL_003D58 "__OTR__scenes/shared/hut_scene/hut_room_0DL_003D58"
static const ALIGN_ASSET(2) char hut_room_0DL_003D58[] = dhut_room_0DL_003D58;


#endif // INDOORS_HUT_ROOM_0_H
