#ifndef OBJECTS_OBJECT_KW1_H
#define OBJECTS_OBJECT_KW1_H 1

#include "align_asset_macro.h"

#define dgKw1Skel "__OTR__objects/object_kw1/gKw1Skel"
static const ALIGN_ASSET(2) char gKw1Skel[] = dgKw1Skel;

#define dobject_kw1_TLUT_0000FC "__OTR__objects/object_kw1/object_kw1_TLUT_0000FC"
static const ALIGN_ASSET(2) char object_kw1_TLUT_0000FC[] = dobject_kw1_TLUT_0000FC;

#define dgKw1BootsTex "__OTR__objects/object_kw1/gKw1BootsTex"
static const ALIGN_ASSET(2) char gKw1BootsTex[] = dgKw1BootsTex;

#define dgKw1Skin1Tex "__OTR__objects/object_kw1/gKw1Skin1Tex"
static const ALIGN_ASSET(2) char gKw1Skin1Tex[] = dgKw1Skin1Tex;

#define dgKw1TunicTex "__OTR__objects/object_kw1/gKw1TunicTex"
static const ALIGN_ASSET(2) char gKw1TunicTex[] = dgKw1TunicTex;

#define dobject_kw1_Tex_00047C "__OTR__objects/object_kw1/object_kw1_Tex_00047C"
static const ALIGN_ASSET(2) char object_kw1_Tex_00047C[] = dobject_kw1_Tex_00047C;

#define dgKw1UnusedEyeOpenTex "__OTR__objects/object_kw1/gKw1UnusedEyeOpenTex"
static const ALIGN_ASSET(2) char gKw1UnusedEyeOpenTex[] = dgKw1UnusedEyeOpenTex;

#define dgKw1HandTex "__OTR__objects/object_kw1/gKw1HandTex"
static const ALIGN_ASSET(2) char gKw1HandTex[] = dgKw1HandTex;

#define dgKw1BeltBuckleTex "__OTR__objects/object_kw1/gKw1BeltBuckleTex"
static const ALIGN_ASSET(2) char gKw1BeltBuckleTex[] = dgKw1BeltBuckleTex;

#define dobject_kw1_TLUT_000D3C "__OTR__objects/object_kw1/object_kw1_TLUT_000D3C"
static const ALIGN_ASSET(2) char object_kw1_TLUT_000D3C[] = dobject_kw1_TLUT_000D3C;

#define dgKw1EarTex "__OTR__objects/object_kw1/gKw1EarTex"
static const ALIGN_ASSET(2) char gKw1EarTex[] = dgKw1EarTex;

#define dgKw1EyeOpenTex "__OTR__objects/object_kw1/gKw1EyeOpenTex"
static const ALIGN_ASSET(2) char gKw1EyeOpenTex[] = dgKw1EyeOpenTex;

#define dgKw1EyeHalfTex "__OTR__objects/object_kw1/gKw1EyeHalfTex"
static const ALIGN_ASSET(2) char gKw1EyeHalfTex[] = dgKw1EyeHalfTex;

#define dgKw1EyeClosedTex "__OTR__objects/object_kw1/gKw1EyeClosedTex"
static const ALIGN_ASSET(2) char gKw1EyeClosedTex[] = dgKw1EyeClosedTex;

#define dgKw1HairTex "__OTR__objects/object_kw1/gKw1HairTex"
static const ALIGN_ASSET(2) char gKw1HairTex[] = dgKw1HairTex;

#define dgKw1Skin2Tex "__OTR__objects/object_kw1/gKw1Skin2Tex"
static const ALIGN_ASSET(2) char gKw1Skin2Tex[] = dgKw1Skin2Tex;

#define dgKw1HairlineTex "__OTR__objects/object_kw1/gKw1HairlineTex"
static const ALIGN_ASSET(2) char gKw1HairlineTex[] = dgKw1HairlineTex;

#define dgKw1MouthTex "__OTR__objects/object_kw1/gKw1MouthTex"
static const ALIGN_ASSET(2) char gKw1MouthTex[] = dgKw1MouthTex;

#define dobject_kw1_DL_002C10 "__OTR__objects/object_kw1/object_kw1_DL_002C10"
static const ALIGN_ASSET(2) char object_kw1_DL_002C10[] = dobject_kw1_DL_002C10;

#define dobject_kw1_DL_0053F8 "__OTR__objects/object_kw1/object_kw1_DL_0053F8"
static const ALIGN_ASSET(2) char object_kw1_DL_0053F8[] = dobject_kw1_DL_0053F8;

#define dobject_kw1_DL_005668 "__OTR__objects/object_kw1/object_kw1_DL_005668"
static const ALIGN_ASSET(2) char object_kw1_DL_005668[] = dobject_kw1_DL_005668;

#define dobject_kw1_DL_0057A8 "__OTR__objects/object_kw1/object_kw1_DL_0057A8"
static const ALIGN_ASSET(2) char object_kw1_DL_0057A8[] = dobject_kw1_DL_0057A8;

#define dobject_kw1_DL_0058D8 "__OTR__objects/object_kw1/object_kw1_DL_0058D8"
static const ALIGN_ASSET(2) char object_kw1_DL_0058D8[] = dobject_kw1_DL_0058D8;

#define dobject_kw1_DL_005A60 "__OTR__objects/object_kw1/object_kw1_DL_005A60"
static const ALIGN_ASSET(2) char object_kw1_DL_005A60[] = dobject_kw1_DL_005A60;

#define dobject_kw1_DL_005BA0 "__OTR__objects/object_kw1/object_kw1_DL_005BA0"
static const ALIGN_ASSET(2) char object_kw1_DL_005BA0[] = dobject_kw1_DL_005BA0;

#define dobject_kw1_DL_005CD0 "__OTR__objects/object_kw1/object_kw1_DL_005CD0"
static const ALIGN_ASSET(2) char object_kw1_DL_005CD0[] = dobject_kw1_DL_005CD0;

#define dobject_kw1_DL_005E58 "__OTR__objects/object_kw1/object_kw1_DL_005E58"
static const ALIGN_ASSET(2) char object_kw1_DL_005E58[] = dobject_kw1_DL_005E58;

#define dobject_kw1_DL_006018 "__OTR__objects/object_kw1/object_kw1_DL_006018"
static const ALIGN_ASSET(2) char object_kw1_DL_006018[] = dobject_kw1_DL_006018;

#define dobject_kw1_DL_0061C0 "__OTR__objects/object_kw1/object_kw1_DL_0061C0"
static const ALIGN_ASSET(2) char object_kw1_DL_0061C0[] = dobject_kw1_DL_0061C0;

#define dobject_kw1_DL_006360 "__OTR__objects/object_kw1/object_kw1_DL_006360"
static const ALIGN_ASSET(2) char object_kw1_DL_006360[] = dobject_kw1_DL_006360;

#define dobject_kw1_DL_006478 "__OTR__objects/object_kw1/object_kw1_DL_006478"
static const ALIGN_ASSET(2) char object_kw1_DL_006478[] = dobject_kw1_DL_006478;

#define dobject_kw1_DL_006620 "__OTR__objects/object_kw1/object_kw1_DL_006620"
static const ALIGN_ASSET(2) char object_kw1_DL_006620[] = dobject_kw1_DL_006620;

#define dobject_kw1_DL_0067C0 "__OTR__objects/object_kw1/object_kw1_DL_0067C0"
static const ALIGN_ASSET(2) char object_kw1_DL_0067C0[] = dobject_kw1_DL_0067C0;


#endif // OBJECTS_OBJECT_KW1_H
