#ifndef TEXTURES_VR_K4VR_STATIC_H
#define TEXTURES_VR_K4VR_STATIC_H 1

#include "align_asset_macro.h"

#define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex"
static const ALIGN_ASSET(2) char gMidosHouseBgTex[] = dgMidosHouseBgTex;

#define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex"
static const ALIGN_ASSET(2) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex;

#define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex"
static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex;

#endif // TEXTURES_VR_K4VR_STATIC_H
