#ifndef TEST_LEVELS_TESTROOM_SCENE_H
#define TEST_LEVELS_TESTROOM_SCENE_H 1

#include "align_asset_macro.h"

#define dtestroom_sceneTex_002200 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_002200"
static const ALIGN_ASSET(2) char testroom_sceneTex_002200[] = dtestroom_sceneTex_002200;

#define dtestroom_sceneTex_002A00 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_002A00"
static const ALIGN_ASSET(2) char testroom_sceneTex_002A00[] = dtestroom_sceneTex_002A00;

#define dtestroom_sceneTex_003A00 "__OTR__scenes/shared/testroom_scene/testroom_sceneTex_003A00"
static const ALIGN_ASSET(2) char testroom_sceneTex_003A00[] = dtestroom_sceneTex_003A00;

#define dtestroom_sceneCollisionHeader_0021D4 "__OTR__scenes/shared/testroom_scene/testroom_sceneCollisionHeader_0021D4"
static const ALIGN_ASSET(2) char testroom_sceneCollisionHeader_0021D4[] = dtestroom_sceneCollisionHeader_0021D4;


#endif // TEST_LEVELS_TESTROOM_SCENE_H
