#ifndef TEXTURES_ICON_ITEM_FRA_STATIC_H
#define TEXTURES_ICON_ITEM_FRA_STATIC_H 1

#include "align_asset_macro.h"

#define dgPauseDekuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDekuTitleFRATex"
static const ALIGN_ASSET(2) char gPauseDekuTitleFRATex[] = dgPauseDekuTitleFRATex;

#define dgPauseDodongoTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseDodongoTitleFRATex"
static const ALIGN_ASSET(2) char gPauseDodongoTitleFRATex[] = dgPauseDodongoTitleFRATex;

#define dgPauseJabuTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseJabuTitleFRATex"
static const ALIGN_ASSET(2) char gPauseJabuTitleFRATex[] = dgPauseJabuTitleFRATex;

#define dgPauseForestTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseForestTitleFRATex"
static const ALIGN_ASSET(2) char gPauseForestTitleFRATex[] = dgPauseForestTitleFRATex;

#define dgPauseFireTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseFireTitleFRATex"
static const ALIGN_ASSET(2) char gPauseFireTitleFRATex[] = dgPauseFireTitleFRATex;

#define dgPauseWaterTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseWaterTitleFRATex"
static const ALIGN_ASSET(2) char gPauseWaterTitleFRATex[] = dgPauseWaterTitleFRATex;

#define dgPauseSpiritTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseSpiritTitleFRATex"
static const ALIGN_ASSET(2) char gPauseSpiritTitleFRATex[] = dgPauseSpiritTitleFRATex;

#define dgPauseShadowTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseShadowTitleFRATex"
static const ALIGN_ASSET(2) char gPauseShadowTitleFRATex[] = dgPauseShadowTitleFRATex;

#define dgPauseBotWTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseBotWTitleFRATex"
static const ALIGN_ASSET(2) char gPauseBotWTitleFRATex[] = dgPauseBotWTitleFRATex;

#define dgPauseIceCavernTitleFRATex "__OTR__textures/icon_item_fra_static/gPauseIceCavernTitleFRATex"
static const ALIGN_ASSET(2) char gPauseIceCavernTitleFRATex[] = dgPauseIceCavernTitleFRATex;

#define dgPauseToEquipFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipFRATex"
static const ALIGN_ASSET(2) char gPauseToEquipFRATex[] = dgPauseToEquipFRATex;

#define dgPauseToDecideFRATex "__OTR__textures/icon_item_fra_static/gPauseToDecideFRATex"
static const ALIGN_ASSET(2) char gPauseToDecideFRATex[] = dgPauseToDecideFRATex;

#define dgPauseToPlayMelodyFRATex "__OTR__textures/icon_item_fra_static/gPauseToPlayMelodyFRATex"
static const ALIGN_ASSET(2) char gPauseToPlayMelodyFRATex[] = dgPauseToPlayMelodyFRATex;

#define dgPauseToSelectItemFRATex "__OTR__textures/icon_item_fra_static/gPauseToSelectItemFRATex"
static const ALIGN_ASSET(2) char gPauseToSelectItemFRATex[] = dgPauseToSelectItemFRATex;

#define dgPauseToMapFRATex "__OTR__textures/icon_item_fra_static/gPauseToMapFRATex"
static const ALIGN_ASSET(2) char gPauseToMapFRATex[] = dgPauseToMapFRATex;

#define dgPauseToQuestStatusFRATex "__OTR__textures/icon_item_fra_static/gPauseToQuestStatusFRATex"
static const ALIGN_ASSET(2) char gPauseToQuestStatusFRATex[] = dgPauseToQuestStatusFRATex;

#define dgPauseToEquipmentFRATex "__OTR__textures/icon_item_fra_static/gPauseToEquipmentFRATex"
static const ALIGN_ASSET(2) char gPauseToEquipmentFRATex[] = dgPauseToEquipmentFRATex;

#define dgPauseSavePromptFRATex "__OTR__textures/icon_item_fra_static/gPauseSavePromptFRATex"
static const ALIGN_ASSET(2) char gPauseSavePromptFRATex[] = dgPauseSavePromptFRATex;

#define dgPauseSaveConfirmationFRATex "__OTR__textures/icon_item_fra_static/gPauseSaveConfirmationFRATex"
static const ALIGN_ASSET(2) char gPauseSaveConfirmationFRATex[] = dgPauseSaveConfirmationFRATex;

#define dgPauseYesFRATex "__OTR__textures/icon_item_fra_static/gPauseYesFRATex"
static const ALIGN_ASSET(2) char gPauseYesFRATex[] = dgPauseYesFRATex;

#define dgPauseNoFRATex "__OTR__textures/icon_item_fra_static/gPauseNoFRATex"
static const ALIGN_ASSET(2) char gPauseNoFRATex[] = dgPauseNoFRATex;

#define dgPauseCurrentPositionFRATex "__OTR__textures/icon_item_fra_static/gPauseCurrentPositionFRATex"
static const ALIGN_ASSET(2) char gPauseCurrentPositionFRATex[] = dgPauseCurrentPositionFRATex;

#define dgPauseEquipment00FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment00FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment00FRATex[] = dgPauseEquipment00FRATex;

#define dgPauseEquipment10FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment10FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment10FRATex[] = dgPauseEquipment10FRATex;

#define dgPauseEquipment20FRATex "__OTR__textures/icon_item_fra_static/gPauseEquipment20FRATex"
static const ALIGN_ASSET(2) char gPauseEquipment20FRATex[] = dgPauseEquipment20FRATex;

#define dgPauseSelectItem00FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem00FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem00FRATex[] = dgPauseSelectItem00FRATex;

#define dgPauseSelectItem10FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem10FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem10FRATex[] = dgPauseSelectItem10FRATex;

#define dgPauseSelectItem20FRATex "__OTR__textures/icon_item_fra_static/gPauseSelectItem20FRATex"
static const ALIGN_ASSET(2) char gPauseSelectItem20FRATex[] = dgPauseSelectItem20FRATex;

#define dgPauseMap10FRATex "__OTR__textures/icon_item_fra_static/gPauseMap10FRATex"
static const ALIGN_ASSET(2) char gPauseMap10FRATex[] = dgPauseMap10FRATex;

#define dgPauseQuestStatus10FRATex "__OTR__textures/icon_item_fra_static/gPauseQuestStatus10FRATex"
static const ALIGN_ASSET(2) char gPauseQuestStatus10FRATex[] = dgPauseQuestStatus10FRATex;

#define dgPauseSave00FRATex "__OTR__textures/icon_item_fra_static/gPauseSave00FRATex"
static const ALIGN_ASSET(2) char gPauseSave00FRATex[] = dgPauseSave00FRATex;

#define dgPauseSave10FRATex "__OTR__textures/icon_item_fra_static/gPauseSave10FRATex"
static const ALIGN_ASSET(2) char gPauseSave10FRATex[] = dgPauseSave10FRATex;

#define dgPauseSave20FRATex "__OTR__textures/icon_item_fra_static/gPauseSave20FRATex"
static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex;

#endif // TEXTURES_ICON_ITEM_FRA_STATIC_H
