#ifndef OBJECTS_OBJECT_SHOPNUTS_H
#define OBJECTS_OBJECT_SHOPNUTS_H 1

#include "align_asset_macro.h"

#define dgBusinessScrubSkel "__OTR__objects/object_shopnuts/gBusinessScrubSkel"
static const ALIGN_ASSET(2) char gBusinessScrubSkel[] = dgBusinessScrubSkel;

#define dgBusinessScrubRootLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubRootLeafDL"
static const ALIGN_ASSET(2) char gBusinessScrubRootLeafDL[] = dgBusinessScrubRootLeafDL;

#define dgBusinessScrubLeftThighDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftThighDL[] = dgBusinessScrubLeftThighDL;

#define dgBusinessScrubLeftShinDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftShinDL[] = dgBusinessScrubLeftShinDL;

#define dgBusinessScrubLeftFootDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftFootDL[] = dgBusinessScrubLeftFootDL;

#define dgBusinessScrubRightThighDL "__OTR__objects/object_shopnuts/gBusinessScrubRightThighDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightThighDL[] = dgBusinessScrubRightThighDL;

#define dgBusinessScrubRightShinDL "__OTR__objects/object_shopnuts/gBusinessScrubRightShinDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightShinDL[] = dgBusinessScrubRightShinDL;

#define dgBusinessScrubRightFootDL "__OTR__objects/object_shopnuts/gBusinessScrubRightFootDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightFootDL[] = dgBusinessScrubRightFootDL;

#define dgBusinessScrubTopLeafDL "__OTR__objects/object_shopnuts/gBusinessScrubTopLeafDL"
static const ALIGN_ASSET(2) char gBusinessScrubTopLeafDL[] = dgBusinessScrubTopLeafDL;

#define dgBusinessScrubNoseDL "__OTR__objects/object_shopnuts/gBusinessScrubNoseDL"
static const ALIGN_ASSET(2) char gBusinessScrubNoseDL[] = dgBusinessScrubNoseDL;

#define dgBusinessScrubLeftUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftUpperArmDL[] = dgBusinessScrubLeftUpperArmDL;

#define dgBusinessScrubLeftForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftForearmDL[] = dgBusinessScrubLeftForearmDL;

#define dgBusinessScrubLeftHandDL "__OTR__objects/object_shopnuts/gBusinessScrubLeftHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubLeftHandDL[] = dgBusinessScrubLeftHandDL;

#define dgBusinessScrubRightUpperArmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightUpperArmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightUpperArmDL[] = dgBusinessScrubRightUpperArmDL;

#define dgBusinessScrubRightForearmDL "__OTR__objects/object_shopnuts/gBusinessScrubRightForearmDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightForearmDL[] = dgBusinessScrubRightForearmDL;

#define dgBusinessScrubRightHandDL "__OTR__objects/object_shopnuts/gBusinessScrubRightHandDL"
static const ALIGN_ASSET(2) char gBusinessScrubRightHandDL[] = dgBusinessScrubRightHandDL;

#define dgBusinessScrubEyesDL "__OTR__objects/object_shopnuts/gBusinessScrubEyesDL"
static const ALIGN_ASSET(2) char gBusinessScrubEyesDL[] = dgBusinessScrubEyesDL;

#define dgBusinessScrubBodyDL "__OTR__objects/object_shopnuts/gBusinessScrubBodyDL"
static const ALIGN_ASSET(2) char gBusinessScrubBodyDL[] = dgBusinessScrubBodyDL;

#define dgBusinessScrubBodyTex "__OTR__objects/object_shopnuts/gBusinessScrubBodyTex"
static const ALIGN_ASSET(2) char gBusinessScrubBodyTex[] = dgBusinessScrubBodyTex;

#define dgBusinessScrubNoseTex "__OTR__objects/object_shopnuts/gBusinessScrubNoseTex"
static const ALIGN_ASSET(2) char gBusinessScrubNoseTex[] = dgBusinessScrubNoseTex;

#define dgBusinessScrubNostrilTex "__OTR__objects/object_shopnuts/gBusinessScrubNostrilTex"
static const ALIGN_ASSET(2) char gBusinessScrubNostrilTex[] = dgBusinessScrubNostrilTex;

#define dgBusinessScrubEyeTex "__OTR__objects/object_shopnuts/gBusinessScrubEyeTex"
static const ALIGN_ASSET(2) char gBusinessScrubEyeTex[] = dgBusinessScrubEyeTex;

#define dgBusinessScrubLeafStemTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafStemTex"
static const ALIGN_ASSET(2) char gBusinessScrubLeafStemTex[] = dgBusinessScrubLeafStemTex;

#define dgBusinessScrubLeafTex "__OTR__objects/object_shopnuts/gBusinessScrubLeafTex"
static const ALIGN_ASSET(2) char gBusinessScrubLeafTex[] = dgBusinessScrubLeafTex;

#define dgBusinessScrubDekuNutTex "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutTex"
static const ALIGN_ASSET(2) char gBusinessScrubDekuNutTex[] = dgBusinessScrubDekuNutTex;

#define dgBusinessScrubDekuNutDL "__OTR__objects/object_shopnuts/gBusinessScrubDekuNutDL"
static const ALIGN_ASSET(2) char gBusinessScrubDekuNutDL[] = dgBusinessScrubDekuNutDL;

#define dgBusinessScrubAnim_1EC "__OTR__objects/object_shopnuts/gBusinessScrubAnim_1EC"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_1EC[] = dgBusinessScrubAnim_1EC;

#define dgBusinessScrubAnim_39C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_39C"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_39C[] = dgBusinessScrubAnim_39C;

#define dgBusinessScrubRotateAnim "__OTR__objects/object_shopnuts/gBusinessScrubRotateAnim"
static const ALIGN_ASSET(2) char gBusinessScrubRotateAnim[] = dgBusinessScrubRotateAnim;

#define dgBusinessScrubNervousTransitionAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousTransitionAnim"
static const ALIGN_ASSET(2) char gBusinessScrubNervousTransitionAnim[] = dgBusinessScrubNervousTransitionAnim;

#define dgBusinessScrubLookAroundAnim "__OTR__objects/object_shopnuts/gBusinessScrubLookAroundAnim"
static const ALIGN_ASSET(2) char gBusinessScrubLookAroundAnim[] = dgBusinessScrubLookAroundAnim;

#define dgBusinessScrubNervousIdleAnim "__OTR__objects/object_shopnuts/gBusinessScrubNervousIdleAnim"
static const ALIGN_ASSET(2) char gBusinessScrubNervousIdleAnim[] = dgBusinessScrubNervousIdleAnim;

#define dgBusinessScrubAnim_139C "__OTR__objects/object_shopnuts/gBusinessScrubAnim_139C"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_139C[] = dgBusinessScrubAnim_139C;

#define dgBusinessScrubLeaveBurrowAnim "__OTR__objects/object_shopnuts/gBusinessScrubLeaveBurrowAnim"
static const ALIGN_ASSET(2) char gBusinessScrubLeaveBurrowAnim[] = dgBusinessScrubLeaveBurrowAnim;

#define dgBusinessScrubAnim_4574 "__OTR__objects/object_shopnuts/gBusinessScrubAnim_4574"
static const ALIGN_ASSET(2) char gBusinessScrubAnim_4574[] = dgBusinessScrubAnim_4574;


#endif // OBJECTS_OBJECT_SHOPNUTS_H
