#ifndef OBJECTS_OBJECT_OA7_H
#define OBJECTS_OBJECT_OA7_H 1

#include "align_asset_macro.h"

#define dobject_oA7_Skel_00000260 "__OTR__objects/object_oA7/object_oA7_Skel_00000260"
static const ALIGN_ASSET(2) char object_oA7_Skel_00000260[] = dobject_oA7_Skel_00000260;

#define dobject_oA7_DL_000002C8 "__OTR__objects/object_oA7/object_oA7_DL_000002C8"
static const ALIGN_ASSET(2) char object_oA7_DL_000002C8[] = dobject_oA7_DL_000002C8;

#define dobject_oA7_DL_000003E8 "__OTR__objects/object_oA7/object_oA7_DL_000003E8"
static const ALIGN_ASSET(2) char object_oA7_DL_000003E8[] = dobject_oA7_DL_000003E8;

#define dobject_oA7_DL_000004B8 "__OTR__objects/object_oA7/object_oA7_DL_000004B8"
static const ALIGN_ASSET(2) char object_oA7_DL_000004B8[] = dobject_oA7_DL_000004B8;

#define dobject_oA7_DL_00000568 "__OTR__objects/object_oA7/object_oA7_DL_00000568"
static const ALIGN_ASSET(2) char object_oA7_DL_00000568[] = dobject_oA7_DL_00000568;

#define dobject_oA7_DL_00000600 "__OTR__objects/object_oA7/object_oA7_DL_00000600"
static const ALIGN_ASSET(2) char object_oA7_DL_00000600[] = dobject_oA7_DL_00000600;

#define dobject_oA7_DL_000006D8 "__OTR__objects/object_oA7/object_oA7_DL_000006D8"
static const ALIGN_ASSET(2) char object_oA7_DL_000006D8[] = dobject_oA7_DL_000006D8;

#define dobject_oA7_DL_000007C8 "__OTR__objects/object_oA7/object_oA7_DL_000007C8"
static const ALIGN_ASSET(2) char object_oA7_DL_000007C8[] = dobject_oA7_DL_000007C8;

#define dobject_oA7_DL_000008E8 "__OTR__objects/object_oA7/object_oA7_DL_000008E8"
static const ALIGN_ASSET(2) char object_oA7_DL_000008E8[] = dobject_oA7_DL_000008E8;

#define dobject_oA7_DL_000009B8 "__OTR__objects/object_oA7/object_oA7_DL_000009B8"
static const ALIGN_ASSET(2) char object_oA7_DL_000009B8[] = dobject_oA7_DL_000009B8;

#define dobject_oA7_DL_00000A68 "__OTR__objects/object_oA7/object_oA7_DL_00000A68"
static const ALIGN_ASSET(2) char object_oA7_DL_00000A68[] = dobject_oA7_DL_00000A68;

#define dobject_oA7_DL_00000B00 "__OTR__objects/object_oA7/object_oA7_DL_00000B00"
static const ALIGN_ASSET(2) char object_oA7_DL_00000B00[] = dobject_oA7_DL_00000B00;

#define dobject_oA7_DL_00000BD8 "__OTR__objects/object_oA7/object_oA7_DL_00000BD8"
static const ALIGN_ASSET(2) char object_oA7_DL_00000BD8[] = dobject_oA7_DL_00000BD8;

#define dobject_oA7_DL_00000EE8 "__OTR__objects/object_oA7/object_oA7_DL_00000EE8"
static const ALIGN_ASSET(2) char object_oA7_DL_00000EE8[] = dobject_oA7_DL_00000EE8;

#define dobject_oA7_DL_00001068 "__OTR__objects/object_oA7/object_oA7_DL_00001068"
static const ALIGN_ASSET(2) char object_oA7_DL_00001068[] = dobject_oA7_DL_00001068;

#define dobject_oA7_DL_00001218 "__OTR__objects/object_oA7/object_oA7_DL_00001218"
static const ALIGN_ASSET(2) char object_oA7_DL_00001218[] = dobject_oA7_DL_00001218;

#define dobject_oA7_Tex_000012C8 "__OTR__objects/object_oA7/object_oA7_Tex_000012C8"
static const ALIGN_ASSET(2) char object_oA7_Tex_000012C8[] = dobject_oA7_Tex_000012C8;

#define dobject_oA7_Tex_00001348 "__OTR__objects/object_oA7/object_oA7_Tex_00001348"
static const ALIGN_ASSET(2) char object_oA7_Tex_00001348[] = dobject_oA7_Tex_00001348;

#define dobject_oA7_Tex_000013C8 "__OTR__objects/object_oA7/object_oA7_Tex_000013C8"
static const ALIGN_ASSET(2) char object_oA7_Tex_000013C8[] = dobject_oA7_Tex_000013C8;

#define dobject_oA7_Tex_000014C8 "__OTR__objects/object_oA7/object_oA7_Tex_000014C8"
static const ALIGN_ASSET(2) char object_oA7_Tex_000014C8[] = dobject_oA7_Tex_000014C8;


#endif // OBJECTS_OBJECT_OA7_H
