#ifndef TEXTURES_G_PN_38_H
#define TEXTURES_G_PN_38_H 1

#include "align_asset_macro.h"

#define dgHyruleCastleTitleCardENGTex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardENGTex"
static const ALIGN_ASSET(2) char gHyruleCastleTitleCardENGTex[] = dgHyruleCastleTitleCardENGTex;

#define dgHyruleCastleTitleCardGERTex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardGERTex"
static const ALIGN_ASSET(2) char gHyruleCastleTitleCardGERTex[] = dgHyruleCastleTitleCardGERTex;

#define dgHyruleCastleTitleCardFRATex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardFRATex"
static const ALIGN_ASSET(2) char gHyruleCastleTitleCardFRATex[] = dgHyruleCastleTitleCardFRATex;

#endif // TEXTURES_G_PN_38_H
