#ifndef OVERWORLD_SPOT12_SCENE_H
#define OVERWORLD_SPOT12_SCENE_H 1

#include "align_asset_macro.h"

#define dspot12_sceneTex_006678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_006678"
static const ALIGN_ASSET(2) char spot12_sceneTex_006678[] = dspot12_sceneTex_006678;

#define dspot12_sceneTex_007678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_007678"
static const ALIGN_ASSET(2) char spot12_sceneTex_007678[] = dspot12_sceneTex_007678;

#define dspot12_sceneTex_008678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_008678"
static const ALIGN_ASSET(2) char spot12_sceneTex_008678[] = dspot12_sceneTex_008678;

#define dspot12_sceneTex_008E78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_008E78"
static const ALIGN_ASSET(2) char spot12_sceneTex_008E78[] = dspot12_sceneTex_008E78;

#define dspot12_sceneTex_00A678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00A678"
static const ALIGN_ASSET(2) char spot12_sceneTex_00A678[] = dspot12_sceneTex_00A678;

#define dspot12_sceneTex_00B678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00B678"
static const ALIGN_ASSET(2) char spot12_sceneTex_00B678[] = dspot12_sceneTex_00B678;

#define dspot12_sceneTex_00BE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00BE78"
static const ALIGN_ASSET(2) char spot12_sceneTex_00BE78[] = dspot12_sceneTex_00BE78;

#define dspot12_sceneTex_00C678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00C678"
static const ALIGN_ASSET(2) char spot12_sceneTex_00C678[] = dspot12_sceneTex_00C678;

#define dspot12_sceneTex_00CE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00CE78"
static const ALIGN_ASSET(2) char spot12_sceneTex_00CE78[] = dspot12_sceneTex_00CE78;

#define dspot12_sceneTex_00D678 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00D678"
static const ALIGN_ASSET(2) char spot12_sceneTex_00D678[] = dspot12_sceneTex_00D678;

#define dspot12_sceneTex_00EE78 "__OTR__scenes/shared/spot12_scene/spot12_sceneTex_00EE78"
static const ALIGN_ASSET(2) char spot12_sceneTex_00EE78[] = dspot12_sceneTex_00EE78;

#define dspot12_sceneTLUT_006650 "__OTR__scenes/shared/spot12_scene/spot12_sceneTLUT_006650"
static const ALIGN_ASSET(2) char spot12_sceneTLUT_006650[] = dspot12_sceneTLUT_006650;

#define dgGerudoFortressFirstCaptureCs "__OTR__scenes/shared/spot12_scene/gGerudoFortressFirstCaptureCs"
static const ALIGN_ASSET(2) char gGerudoFortressFirstCaptureCs[] = dgGerudoFortressFirstCaptureCs;

#define dgGerudoFortressIntroCs "__OTR__scenes/shared/spot12_scene/gGerudoFortressIntroCs"
static const ALIGN_ASSET(2) char gGerudoFortressIntroCs[] = dgGerudoFortressIntroCs;

#define dgSpot12_009678Tex "__OTR__scenes/shared/spot12_scene/gSpot12_009678Tex"
static const ALIGN_ASSET(2) char gSpot12_009678Tex[] = dgSpot12_009678Tex;

#define dgSpot12_00DE78Tex "__OTR__scenes/shared/spot12_scene/gSpot12_00DE78Tex"
static const ALIGN_ASSET(2) char gSpot12_00DE78Tex[] = dgSpot12_00DE78Tex;

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"
static const ALIGN_ASSET(2) char spot12_sceneCollisionHeader_005030[] = dspot12_sceneCollisionHeader_005030;

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"

#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/shared/spot12_scene/spot12_sceneCollisionHeader_005030"


#endif // OVERWORLD_SPOT12_SCENE_H
