#ifndef OBJECTS_OBJECT_RELAY_OBJECTS_H
#define OBJECTS_OBJECT_RELAY_OBJECTS_H 1

#include "align_asset_macro.h"

#define dgDampeRaceDoorDL "__OTR__objects/object_relay_objects/gDampeRaceDoorDL"
static const ALIGN_ASSET(2) char gDampeRaceDoorDL[] = dgDampeRaceDoorDL;

#define dgWindmillRotatingPlatformDL "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformDL"
static const ALIGN_ASSET(2) char gWindmillRotatingPlatformDL[] = dgWindmillRotatingPlatformDL;

#define dgWindmillRotatingPlatformTLUT "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformTLUT"
static const ALIGN_ASSET(2) char gWindmillRotatingPlatformTLUT[] = dgWindmillRotatingPlatformTLUT;

#define dgWindmillRotatingPlatform1Tex "__OTR__objects/object_relay_objects/gWindmillRotatingPlatform1Tex"
static const ALIGN_ASSET(2) char gWindmillRotatingPlatform1Tex[] = dgWindmillRotatingPlatform1Tex;

#define dgWindmillRotatingPlatform2Tex "__OTR__objects/object_relay_objects/gWindmillRotatingPlatform2Tex"
static const ALIGN_ASSET(2) char gWindmillRotatingPlatform2Tex[] = dgWindmillRotatingPlatform2Tex;

#define dgDampeRaceDoorTex "__OTR__objects/object_relay_objects/gDampeRaceDoorTex"
static const ALIGN_ASSET(2) char gDampeRaceDoorTex[] = dgDampeRaceDoorTex;

#define dgDampeRaceDoorCol "__OTR__objects/object_relay_objects/gDampeRaceDoorCol"
static const ALIGN_ASSET(2) char gDampeRaceDoorCol[] = dgDampeRaceDoorCol;

#define dgWindmillRotatingPlatformCol "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformCol"
static const ALIGN_ASSET(2) char gWindmillRotatingPlatformCol[] = dgWindmillRotatingPlatformCol;

#endif // OBJECTS_OBJECT_RELAY_OBJECTS_H
