#ifndef MISC_KINSUTA_SCENE_H
#define MISC_KINSUTA_SCENE_H 1

#include "align_asset_macro.h"

#define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/shared/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4"
static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4;


#endif // MISC_KINSUTA_SCENE_H
