#ifndef OBJECTS_OBJECT_DDAN_OBJECTS_H
#define OBJECTS_OBJECT_DDAN_OBJECTS_H 1

#include "align_asset_macro.h"

#define dgDodongoTex_0410 "__OTR__objects/object_ddan_objects/gDodongoTex_0410"
static const ALIGN_ASSET(2) char gDodongoTex_0410[] = dgDodongoTex_0410;

#define dgDodongoRisingPlatformSide1Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide1Tex"
static const ALIGN_ASSET(2) char gDodongoRisingPlatformSide1Tex[] = dgDodongoRisingPlatformSide1Tex;

#define dgDodongoRisingPlatformTopTex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformTopTex"
static const ALIGN_ASSET(2) char gDodongoRisingPlatformTopTex[] = dgDodongoRisingPlatformTopTex;

#define dgDodongoRisingPlatformSide2Tex "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformSide2Tex"
static const ALIGN_ASSET(2) char gDodongoRisingPlatformSide2Tex[] = dgDodongoRisingPlatformSide2Tex;

#define dgDodongoFallingStairsTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsTex"
static const ALIGN_ASSET(2) char gDodongoFallingStairsTex[] = dgDodongoFallingStairsTex;

#define dgDodongoDoorLeftSideTex "__OTR__objects/object_ddan_objects/gDodongoDoorLeftSideTex"
static const ALIGN_ASSET(2) char gDodongoDoorLeftSideTex[] = dgDodongoDoorLeftSideTex;

#define dgDodongoBarsTex "__OTR__objects/object_ddan_objects/gDodongoBarsTex"
static const ALIGN_ASSET(2) char gDodongoBarsTex[] = dgDodongoBarsTex;

#define dgDodongoBarsBottomTex "__OTR__objects/object_ddan_objects/gDodongoBarsBottomTex"
static const ALIGN_ASSET(2) char gDodongoBarsBottomTex[] = dgDodongoBarsBottomTex;

#define dgDodongoTex_6F60 "__OTR__objects/object_ddan_objects/gDodongoTex_6F60"
static const ALIGN_ASSET(2) char gDodongoTex_6F60[] = dgDodongoTex_6F60;

#define dgDodongoFallingStairsVinesTex "__OTR__objects/object_ddan_objects/gDodongoFallingStairsVinesTex"
static const ALIGN_ASSET(2) char gDodongoFallingStairsVinesTex[] = dgDodongoFallingStairsVinesTex;

#define dgDodongo1TLUT "__OTR__objects/object_ddan_objects/gDodongo1TLUT"
static const ALIGN_ASSET(2) char gDodongo1TLUT[] = dgDodongo1TLUT;

#define dgDodongo2TLUT "__OTR__objects/object_ddan_objects/gDodongo2TLUT"
static const ALIGN_ASSET(2) char gDodongo2TLUT[] = dgDodongo2TLUT;

#define dgDodongo3TLUT "__OTR__objects/object_ddan_objects/gDodongo3TLUT"
static const ALIGN_ASSET(2) char gDodongo3TLUT[] = dgDodongo3TLUT;

#define dgDodongoDoorDL "__OTR__objects/object_ddan_objects/gDodongoDoorDL"
static const ALIGN_ASSET(2) char gDodongoDoorDL[] = dgDodongoDoorDL;

#define dgDodongoBarsDL "__OTR__objects/object_ddan_objects/gDodongoBarsDL"
static const ALIGN_ASSET(2) char gDodongoBarsDL[] = dgDodongoBarsDL;

#define dgDodongoLowerJawDL "__OTR__objects/object_ddan_objects/gDodongoLowerJawDL"
static const ALIGN_ASSET(2) char gDodongoLowerJawDL[] = dgDodongoLowerJawDL;

#define dgDodongoRisingPlatformDL "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformDL"
static const ALIGN_ASSET(2) char gDodongoRisingPlatformDL[] = dgDodongoRisingPlatformDL;

#define dgDodongoFallingStairsDL "__OTR__objects/object_ddan_objects/gDodongoFallingStairsDL"
static const ALIGN_ASSET(2) char gDodongoFallingStairsDL[] = dgDodongoFallingStairsDL;

#define dgDodongoLowerJawCol "__OTR__objects/object_ddan_objects/gDodongoLowerJawCol"
static const ALIGN_ASSET(2) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol;

#define dgDodongoRisingPlatformCol "__OTR__objects/object_ddan_objects/gDodongoRisingPlatformCol"
static const ALIGN_ASSET(2) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol;

#define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol"
static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;

#endif // OBJECTS_OBJECT_DDAN_OBJECTS_H
