#ifndef INDOORS_BOWLING_ROOM_0_H
#define INDOORS_BOWLING_ROOM_0_H 1

#include "align_asset_macro.h"

#define dbowling_room_0DL_004D90 "__OTR__scenes/shared/bowling_scene/bowling_room_0DL_004D90"
static const ALIGN_ASSET(2) char bowling_room_0DL_004D90[] = dbowling_room_0DL_004D90;

#define dbowling_room_0DL_0061A8 "__OTR__scenes/shared/bowling_scene/bowling_room_0DL_0061A8"
static const ALIGN_ASSET(2) char bowling_room_0DL_0061A8[] = dbowling_room_0DL_0061A8;


#endif // INDOORS_BOWLING_ROOM_0_H
