#ifndef OBJECTS_OBJECT_MJIN_OKA_H
#define OBJECTS_OBJECT_MJIN_OKA_H 1

#include "align_asset_macro.h"

#define dgOcarinaWarpPadDL "__OTR__objects/object_mjin_oka/gOcarinaWarpPadDL"
static const ALIGN_ASSET(2) char gOcarinaWarpPadDL[] = dgOcarinaWarpPadDL;

#define dgOcarinaWarpPadCol "__OTR__objects/object_mjin_oka/gOcarinaWarpPadCol"
static const ALIGN_ASSET(2) char gOcarinaWarpPadCol[] = dgOcarinaWarpPadCol;

#define dgOcarinaWarpPadSideTex "__OTR__objects/object_mjin_oka/gOcarinaWarpPadSideTex"
static const ALIGN_ASSET(2) char gOcarinaWarpPadSideTex[] = dgOcarinaWarpPadSideTex;

#define dgOcarinaWarpPadOcarinaTex "__OTR__objects/object_mjin_oka/gOcarinaWarpPadOcarinaTex"
static const ALIGN_ASSET(2) char gOcarinaWarpPadOcarinaTex[] = dgOcarinaWarpPadOcarinaTex;

#endif // OBJECTS_OBJECT_MJIN_OKA_H
