#ifndef OVERWORLD_SPOT03_ROOM_1_H
#define OVERWORLD_SPOT03_ROOM_1_H 1

#include "align_asset_macro.h"

#define dspot03_room_1Tex_0050D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0050D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0050D8[] = dspot03_room_1Tex_0050D8;

#define dspot03_room_1Tex_0058D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0058D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0058D8[] = dspot03_room_1Tex_0058D8;

#define dspot03_room_1Tex_005CD8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_005CD8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_005CD8[] = dspot03_room_1Tex_005CD8;

#define dspot03_room_1Tex_005ED8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_005ED8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_005ED8[] = dspot03_room_1Tex_005ED8;

#define dspot03_room_1Tex_0062D8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Tex_0062D8"
static const ALIGN_ASSET(2) char spot03_room_1Tex_0062D8[] = dspot03_room_1Tex_0062D8;

#define dgSpot03DL_0074E8 "__OTR__scenes/shared/spot03_scene/gSpot03DL_0074E8"
static const ALIGN_ASSET(2) char gSpot03DL_0074E8[] = dgSpot03DL_0074E8;

#define dspot03_room_1DL_004F98 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_004F98"
static const ALIGN_ASSET(2) char spot03_room_1DL_004F98[] = dspot03_room_1DL_004F98;

#define dspot03_room_1DL_000750 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_000750"
static const ALIGN_ASSET(2) char spot03_room_1DL_000750[] = dspot03_room_1DL_000750;

#define dspot03_room_1DL_001078 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_001078"
static const ALIGN_ASSET(2) char spot03_room_1DL_001078[] = dspot03_room_1DL_001078;

#define dspot03_room_1DL_001AA8 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_001AA8"
static const ALIGN_ASSET(2) char spot03_room_1DL_001AA8[] = dspot03_room_1DL_001AA8;

#define dspot03_room_1DL_003658 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_003658"
static const ALIGN_ASSET(2) char spot03_room_1DL_003658[] = dspot03_room_1DL_003658;

#define dspot03_room_1DL_0023E0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0023E0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0023E0[] = dspot03_room_1DL_0023E0;

#define dspot03_room_1DL_0043D0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0043D0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0043D0[] = dspot03_room_1DL_0043D0;

#define dspot03_room_1DL_002CB0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_002CB0"
static const ALIGN_ASSET(2) char spot03_room_1DL_002CB0[] = dspot03_room_1DL_002CB0;

#define dspot03_room_1DL_0047C0 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_0047C0"
static const ALIGN_ASSET(2) char spot03_room_1DL_0047C0[] = dspot03_room_1DL_0047C0;

#define dspot03_room_1DL_004C88 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_004C88"
static const ALIGN_ASSET(2) char spot03_room_1DL_004C88[] = dspot03_room_1DL_004C88;

#define dspot03_room_1DL_007210 "__OTR__scenes/shared/spot03_scene/spot03_room_1DL_007210"
static const ALIGN_ASSET(2) char spot03_room_1DL_007210[] = dspot03_room_1DL_007210;

#define dspot03_room_1Set_0001E0DL_004F98 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004F98"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_004F98[] = dspot03_room_1Set_0001E0DL_004F98;

#define dspot03_room_1Set_0001E0DL_000750 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_000750"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_000750[] = dspot03_room_1Set_0001E0DL_000750;

#define dspot03_room_1Set_0001E0DL_001078 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001078"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_001078[] = dspot03_room_1Set_0001E0DL_001078;

#define dspot03_room_1Set_0001E0DL_001AA8 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_001AA8"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_001AA8[] = dspot03_room_1Set_0001E0DL_001AA8;

#define dspot03_room_1Set_0001E0DL_003658 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_003658"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_003658[] = dspot03_room_1Set_0001E0DL_003658;

#define dspot03_room_1Set_0001E0DL_0023E0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0023E0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0023E0[] = dspot03_room_1Set_0001E0DL_0023E0;

#define dspot03_room_1Set_0001E0DL_0043D0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0043D0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0043D0[] = dspot03_room_1Set_0001E0DL_0043D0;

#define dspot03_room_1Set_0001E0DL_002CB0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_002CB0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_002CB0[] = dspot03_room_1Set_0001E0DL_002CB0;

#define dspot03_room_1Set_0001E0DL_0047C0 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_0047C0"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0047C0[] = dspot03_room_1Set_0001E0DL_0047C0;

#define dspot03_room_1Set_0001E0DL_004C88 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_004C88"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_004C88[] = dspot03_room_1Set_0001E0DL_004C88;

#define dspot03_room_1Set_0001E0DL_007210 "__OTR__scenes/shared/spot03_scene/spot03_room_1Set_0001E0DL_007210"
static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_007210[] = dspot03_room_1Set_0001E0DL_007210;


#endif // OVERWORLD_SPOT03_ROOM_1_H
