#ifndef GAME_VERSION_H
#define GAME_VERSION_H

#pragma once

#define OOT_NTSC_US_10 0xEC7011B7
#define OOT_NTSC_US_11 0xD43DA81F
#define OOT_NTSC_US_12 0x693BA2AE
// #define OOT_NTSC_JP_10 ?
// #define OOT_NTSC_JP_11 ?
// #define OOT_NTSC_JP_12 ?
#define OOT_PAL_10 0xB044B569
#define OOT_PAL_11 0xB2055FBD
#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
#define OOT_NTSC_JP_GC 0xF611F4BA
#define OOT_NTSC_US_GC 0xF3DD35BA
#define OOT_PAL_GC 0x09465AC3
#define OOT_NTSC_JP_MQ 0xF43B45BA
#define OOT_NTSC_US_MQ 0xF034001A
#define OOT_PAL_MQ 0x1D4136F3
#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
#define OOT_PAL_GC_MQ_DBG 0x917D18F6
#define OOT_IQUE_TW 0x3D81FB3E
#define OOT_IQUE_CN 0xB1E1E07B
#define UNKNOWN_GAME_VERSION 0xFFFFFFFF

#endif
