#ifndef OBJECTS_OBJECT_VASE_H
#define OBJECTS_OBJECT_VASE_H 1

#include "align_asset_macro.h"

#define dgUnusedVaseDL "__OTR__objects/object_vase/gUnusedVaseDL"
static const ALIGN_ASSET(2) char gUnusedVaseDL[] = dgUnusedVaseDL;

#define dgUnusedVaseTopTex "__OTR__objects/object_vase/gUnusedVaseTopTex"
static const ALIGN_ASSET(2) char gUnusedVaseTopTex[] = dgUnusedVaseTopTex;

#define dgUnusedVaseBodyTex "__OTR__objects/object_vase/gUnusedVaseBodyTex"
static const ALIGN_ASSET(2) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex;

#endif // OBJECTS_OBJECT_VASE_H
