#ifndef OVERLAYS_OVL_OCEFF_STORM_H
#define OVERLAYS_OVL_OCEFF_STORM_H 1

#include "align_asset_macro.h"

#define dsTex "__OTR__overlays/ovl_Oceff_Storm/sTex"
static const ALIGN_ASSET(2) char sTex[] = dsTex;

#define dsMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sMaterialDL"
static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL;

#define dsCylinderVtx "__OTR__overlays/ovl_Oceff_Storm/sCylinderVtx"
static const ALIGN_ASSET(2) char sCylinderVtx[] = dsCylinderVtx;

#define dsCylinderMaterialDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderMaterialDL"
static const ALIGN_ASSET(2) char sCylinderMaterialDL[] = dsCylinderMaterialDL;

#define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderModelDL"
static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL;

#endif // OVERLAYS_OVL_OCEFF_STORM_H
