#ifndef MISC_SHRINE_N_ROOM_0_H
#define MISC_SHRINE_N_ROOM_0_H 1

#include "align_asset_macro.h"

#define dshrine_n_room_0DL_007B00 "__OTR__scenes/shared/shrine_n_scene/shrine_n_room_0DL_007B00"
static const ALIGN_ASSET(2) char shrine_n_room_0DL_007B00[] = dshrine_n_room_0DL_007B00;


#endif // MISC_SHRINE_N_ROOM_0_H
