#ifndef OVERWORLD_SPOT10_ROOM_8_H
#define OVERWORLD_SPOT10_ROOM_8_H 1

#include "align_asset_macro.h"

#define dspot10_room_8DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8DL_002630"
static const ALIGN_ASSET(2) char spot10_room_8DL_002630[] = dspot10_room_8DL_002630;

#define dspot10_room_8Set_000120DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8Set_000120DL_002630"
static const ALIGN_ASSET(2) char spot10_room_8Set_000120DL_002630[] = dspot10_room_8Set_000120DL_002630;

#define dspot10_room_8Set_000200DL_002630 "__OTR__scenes/shared/spot10_scene/spot10_room_8Set_000200DL_002630"
static const ALIGN_ASSET(2) char spot10_room_8Set_000200DL_002630[] = dspot10_room_8Set_000200DL_002630;


#endif // OVERWORLD_SPOT10_ROOM_8_H
