#ifndef OBJECTS_OBJECT_GI_TICKETSTONE_H
#define OBJECTS_OBJECT_GI_TICKETSTONE_H 1

#include "align_asset_macro.h"

#define dobject_gi_ticketstoneTex_000000 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000000"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000;

#define dobject_gi_ticketstoneTex_000240 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000240"
static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000240[] = dobject_gi_ticketstoneTex_000240;

#define dgGiClaimCheckDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckDL"
static const ALIGN_ASSET(2) char gGiClaimCheckDL[] = dgGiClaimCheckDL;

#define dgGiClaimCheckWritingDL "__OTR__objects/object_gi_ticketstone/gGiClaimCheckWritingDL"
static const ALIGN_ASSET(2) char gGiClaimCheckWritingDL[] = dgGiClaimCheckWritingDL;

#endif // OBJECTS_OBJECT_GI_TICKETSTONE_H
