#ifndef DUNGEONS_GANON_DEMO_ROOM_0_H
#define DUNGEONS_GANON_DEMO_ROOM_0_H 1

#include "align_asset_macro.h"

#define dganon_demo_room_0DL_003D58 "__OTR__scenes/shared/ganon_demo_scene/ganon_demo_room_0DL_003D58"
static const ALIGN_ASSET(2) char ganon_demo_room_0DL_003D58[] = dganon_demo_room_0DL_003D58;

#define dganon_demo_room_0DL_004140 "__OTR__scenes/shared/ganon_demo_scene/ganon_demo_room_0DL_004140"
static const ALIGN_ASSET(2) char ganon_demo_room_0DL_004140[] = dganon_demo_room_0DL_004140;

#define dganon_demo_room_0Set_000230DL_003D58 "__OTR__scenes/shared/ganon_demo_scene/ganon_demo_room_0Set_000230DL_003D58"
static const ALIGN_ASSET(2) char ganon_demo_room_0Set_000230DL_003D58[] = dganon_demo_room_0Set_000230DL_003D58;

#define dganon_demo_room_0Set_000230DL_004140 "__OTR__scenes/shared/ganon_demo_scene/ganon_demo_room_0Set_000230DL_004140"
static const ALIGN_ASSET(2) char ganon_demo_room_0Set_000230DL_004140[] = dganon_demo_room_0Set_000230DL_004140;


#endif // DUNGEONS_GANON_DEMO_ROOM_0_H
