#ifndef OBJECTS_OBJECT_KA_H
#define OBJECTS_OBJECT_KA_H 1

#include "align_asset_macro.h"

#define dobject_ka_Anim_000214 "__OTR__objects/object_ka/object_ka_Anim_000214"
static const ALIGN_ASSET(2) char object_ka_Anim_000214[] = dobject_ka_Anim_000214;

#define dobject_ka_DL_001550 "__OTR__objects/object_ka/object_ka_DL_001550"
static const ALIGN_ASSET(2) char object_ka_DL_001550[] = dobject_ka_DL_001550;

#define dobject_ka_DL_001600 "__OTR__objects/object_ka/object_ka_DL_001600"
static const ALIGN_ASSET(2) char object_ka_DL_001600[] = dobject_ka_DL_001600;

#define dobject_ka_DL_0017D8 "__OTR__objects/object_ka/object_ka_DL_0017D8"
static const ALIGN_ASSET(2) char object_ka_DL_0017D8[] = dobject_ka_DL_0017D8;

#define dobject_ka_DL_001878 "__OTR__objects/object_ka/object_ka_DL_001878"
static const ALIGN_ASSET(2) char object_ka_DL_001878[] = dobject_ka_DL_001878;

#define dobject_ka_DL_001918 "__OTR__objects/object_ka/object_ka_DL_001918"
static const ALIGN_ASSET(2) char object_ka_DL_001918[] = dobject_ka_DL_001918;

#define dobject_ka_DL_0019B8 "__OTR__objects/object_ka/object_ka_DL_0019B8"
static const ALIGN_ASSET(2) char object_ka_DL_0019B8[] = dobject_ka_DL_0019B8;

#define dobject_ka_DL_001CD8 "__OTR__objects/object_ka/object_ka_DL_001CD8"
static const ALIGN_ASSET(2) char object_ka_DL_001CD8[] = dobject_ka_DL_001CD8;

#define dobject_ka_DL_001F68 "__OTR__objects/object_ka/object_ka_DL_001F68"
static const ALIGN_ASSET(2) char object_ka_DL_001F68[] = dobject_ka_DL_001F68;

#define dobject_ka_DL_002020 "__OTR__objects/object_ka/object_ka_DL_002020"
static const ALIGN_ASSET(2) char object_ka_DL_002020[] = dobject_ka_DL_002020;

#define dobject_ka_DL_0020C0 "__OTR__objects/object_ka/object_ka_DL_0020C0"
static const ALIGN_ASSET(2) char object_ka_DL_0020C0[] = dobject_ka_DL_0020C0;

#define dobject_ka_DL_002160 "__OTR__objects/object_ka/object_ka_DL_002160"
static const ALIGN_ASSET(2) char object_ka_DL_002160[] = dobject_ka_DL_002160;

#define dobject_ka_DL_002200 "__OTR__objects/object_ka/object_ka_DL_002200"
static const ALIGN_ASSET(2) char object_ka_DL_002200[] = dobject_ka_DL_002200;

#define dobject_ka_DL_0022A0 "__OTR__objects/object_ka/object_ka_DL_0022A0"
static const ALIGN_ASSET(2) char object_ka_DL_0022A0[] = dobject_ka_DL_0022A0;

#define dobject_ka_DL_002340 "__OTR__objects/object_ka/object_ka_DL_002340"
static const ALIGN_ASSET(2) char object_ka_DL_002340[] = dobject_ka_DL_002340;

#define dobject_ka_DL_002430 "__OTR__objects/object_ka/object_ka_DL_002430"
static const ALIGN_ASSET(2) char object_ka_DL_002430[] = dobject_ka_DL_002430;

#define dobject_ka_DL_0024D0 "__OTR__objects/object_ka/object_ka_DL_0024D0"
static const ALIGN_ASSET(2) char object_ka_DL_0024D0[] = dobject_ka_DL_0024D0;

#define dobject_ka_DL_002570 "__OTR__objects/object_ka/object_ka_DL_002570"
static const ALIGN_ASSET(2) char object_ka_DL_002570[] = dobject_ka_DL_002570;

#define dobject_ka_DL_002610 "__OTR__objects/object_ka/object_ka_DL_002610"
static const ALIGN_ASSET(2) char object_ka_DL_002610[] = dobject_ka_DL_002610;

#define dobject_ka_DL_0027A0 "__OTR__objects/object_ka/object_ka_DL_0027A0"
static const ALIGN_ASSET(2) char object_ka_DL_0027A0[] = dobject_ka_DL_0027A0;

#define dobject_ka_DL_002890 "__OTR__objects/object_ka/object_ka_DL_002890"
static const ALIGN_ASSET(2) char object_ka_DL_002890[] = dobject_ka_DL_002890;

#define dobject_ka_DL_002930 "__OTR__objects/object_ka/object_ka_DL_002930"
static const ALIGN_ASSET(2) char object_ka_DL_002930[] = dobject_ka_DL_002930;

#define dobject_ka_DL_0029D0 "__OTR__objects/object_ka/object_ka_DL_0029D0"
static const ALIGN_ASSET(2) char object_ka_DL_0029D0[] = dobject_ka_DL_0029D0;

#define dobject_ka_DL_002A70 "__OTR__objects/object_ka/object_ka_DL_002A70"
static const ALIGN_ASSET(2) char object_ka_DL_002A70[] = dobject_ka_DL_002A70;

#define dobject_ka_Tex_002C00 "__OTR__objects/object_ka/object_ka_Tex_002C00"
static const ALIGN_ASSET(2) char object_ka_Tex_002C00[] = dobject_ka_Tex_002C00;

#define dobject_ka_Tex_003400 "__OTR__objects/object_ka/object_ka_Tex_003400"
static const ALIGN_ASSET(2) char object_ka_Tex_003400[] = dobject_ka_Tex_003400;

#define dobject_ka_Tex_003C00 "__OTR__objects/object_ka/object_ka_Tex_003C00"
static const ALIGN_ASSET(2) char object_ka_Tex_003C00[] = dobject_ka_Tex_003C00;

#define dobject_ka_Tex_004400 "__OTR__objects/object_ka/object_ka_Tex_004400"
static const ALIGN_ASSET(2) char object_ka_Tex_004400[] = dobject_ka_Tex_004400;

#define dobject_ka_Tex_004C00 "__OTR__objects/object_ka/object_ka_Tex_004C00"
static const ALIGN_ASSET(2) char object_ka_Tex_004C00[] = dobject_ka_Tex_004C00;

#define dobject_ka_Tex_005400 "__OTR__objects/object_ka/object_ka_Tex_005400"
static const ALIGN_ASSET(2) char object_ka_Tex_005400[] = dobject_ka_Tex_005400;

#define dobject_ka_Tex_005C00 "__OTR__objects/object_ka/object_ka_Tex_005C00"
static const ALIGN_ASSET(2) char object_ka_Tex_005C00[] = dobject_ka_Tex_005C00;

#define dobject_ka_Skel_0065B0 "__OTR__objects/object_ka/object_ka_Skel_0065B0"
static const ALIGN_ASSET(2) char object_ka_Skel_0065B0[] = dobject_ka_Skel_0065B0;

#define dobject_ka_Anim_0067AC "__OTR__objects/object_ka/object_ka_Anim_0067AC"
static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC;


#endif // OBJECTS_OBJECT_KA_H
