#ifndef DUNGEONS_MIZUSIN_BS_SCENE_H
#define DUNGEONS_MIZUSIN_BS_SCENE_H 1

#include "align_asset_macro.h"

#define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/shared/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34"
static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34;


#endif // DUNGEONS_MIZUSIN_BS_SCENE_H
