#ifndef OBJECTS_OBJECT_MM_H
#define OBJECTS_OBJECT_MM_H 1

#include "align_asset_macro.h"

#define dobject_mmTex_000930 "__OTR__objects/object_mm/object_mmTex_000930"
static const ALIGN_ASSET(2) char object_mmTex_000930[] = dobject_mmTex_000930;

#define dobject_mmTex_000970 "__OTR__objects/object_mm/object_mmTex_000970"
static const ALIGN_ASSET(2) char object_mmTex_000970[] = dobject_mmTex_000970;

#define dobject_mmTex_0009B0 "__OTR__objects/object_mm/object_mmTex_0009B0"
static const ALIGN_ASSET(2) char object_mmTex_0009B0[] = dobject_mmTex_0009B0;

#define dobject_mmTex_0009F0 "__OTR__objects/object_mm/object_mmTex_0009F0"
static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0;

#define dobject_mmTex_000A30 "__OTR__objects/object_mm/object_mmTex_000A30"
static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30;

#define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30"
static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30;

#define dobject_mmTex_001030 "__OTR__objects/object_mm/object_mmTex_001030"
static const ALIGN_ASSET(2) char object_mmTex_001030[] = dobject_mmTex_001030;

#define dobject_mmTex_001130 "__OTR__objects/object_mm/object_mmTex_001130"
static const ALIGN_ASSET(2) char object_mmTex_001130[] = dobject_mmTex_001130;

#define dobject_mmTex_001330 "__OTR__objects/object_mm/object_mmTex_001330"
static const ALIGN_ASSET(2) char object_mmTex_001330[] = dobject_mmTex_001330;

#define dgRunningManSkel "__OTR__objects/object_mm/gRunningManSkel"
static const ALIGN_ASSET(2) char gRunningManSkel[] = dgRunningManSkel;

#define dgRunningManRunAnim "__OTR__objects/object_mm/gRunningManRunAnim"
static const ALIGN_ASSET(2) char gRunningManRunAnim[] = dgRunningManRunAnim;

#define dgRunningManSitStandAnim "__OTR__objects/object_mm/gRunningManSitStandAnim"
static const ALIGN_ASSET(2) char gRunningManSitStandAnim[] = dgRunningManSitStandAnim;

#define dgRunningManSitWaitAnim "__OTR__objects/object_mm/gRunningManSitWaitAnim"
static const ALIGN_ASSET(2) char gRunningManSitWaitAnim[] = dgRunningManSitWaitAnim;

#define dgRunningManSprintAnim "__OTR__objects/object_mm/gRunningManSprintAnim"
static const ALIGN_ASSET(2) char gRunningManSprintAnim[] = dgRunningManSprintAnim;

#define dgRunningManExcitedAnim "__OTR__objects/object_mm/gRunningManExcitedAnim"
static const ALIGN_ASSET(2) char gRunningManExcitedAnim[] = dgRunningManExcitedAnim;

#define dgRunningManHappyAnim "__OTR__objects/object_mm/gRunningManHappyAnim"
static const ALIGN_ASSET(2) char gRunningManHappyAnim[] = dgRunningManHappyAnim;

#define dgRunningManTLUT "__OTR__objects/object_mm/gRunningManTLUT"
static const ALIGN_ASSET(2) char gRunningManTLUT[] = dgRunningManTLUT;

#define dgRunningManMouthOpenTex "__OTR__objects/object_mm/gRunningManMouthOpenTex"
static const ALIGN_ASSET(2) char gRunningManMouthOpenTex[] = dgRunningManMouthOpenTex;

#define dgRunningManMouthClosedTex "__OTR__objects/object_mm/gRunningManMouthClosedTex"
static const ALIGN_ASSET(2) char gRunningManMouthClosedTex[] = dgRunningManMouthClosedTex;

#define dgRunningManSkelLimbsLimb_005D28DL_005328 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D28DL_005328"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D28DL_005328[] = dgRunningManSkelLimbsLimb_005D28DL_005328;

#define dgRunningManSkelLimbsLimb_005D34DL_0058B8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D34DL_0058B8"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D34DL_0058B8[] = dgRunningManSkelLimbsLimb_005D34DL_0058B8;

#define dgRunningManSkelLimbsLimb_005D40DL_005A90 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D40DL_005A90"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D40DL_005A90[] = dgRunningManSkelLimbsLimb_005D40DL_005A90;

#define dgRunningManSkelLimbsLimb_005D4CDL_005BF8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D4CDL_005BF8"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D4CDL_005BF8[] = dgRunningManSkelLimbsLimb_005D4CDL_005BF8;

#define dgRunningManSkelLimbsLimb_005D58DL_0053C0 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D58DL_0053C0"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D58DL_0053C0[] = dgRunningManSkelLimbsLimb_005D58DL_0053C0;

#define dgRunningManSkelLimbsLimb_005D64DL_005620 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D64DL_005620"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D64DL_005620[] = dgRunningManSkelLimbsLimb_005D64DL_005620;

#define dgRunningManSkelLimbsLimb_005D70DL_005788 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D70DL_005788"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D70DL_005788[] = dgRunningManSkelLimbsLimb_005D70DL_005788;

#define dgRunningManSkelLimbsLimb_005D7CDL_004010 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D7CDL_004010"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D7CDL_004010[] = dgRunningManSkelLimbsLimb_005D7CDL_004010;

#define dgRunningManSkelLimbsLimb_005D88DL_004EC8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D88DL_004EC8"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D88DL_004EC8[] = dgRunningManSkelLimbsLimb_005D88DL_004EC8;

#define dgRunningManSkelLimbsLimb_005D94DL_004FF8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005D94DL_004FF8"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005D94DL_004FF8[] = dgRunningManSkelLimbsLimb_005D94DL_004FF8;

#define dgRunningManSkelLimbsLimb_005DA0DL_005128 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DA0DL_005128"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DA0DL_005128[] = dgRunningManSkelLimbsLimb_005DA0DL_005128;

#define dgRunningManSkelLimbsLimb_005DACDL_004A68 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DACDL_004A68"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DACDL_004A68[] = dgRunningManSkelLimbsLimb_005DACDL_004A68;

#define dgRunningManSkelLimbsLimb_005DB8DL_004B98 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DB8DL_004B98"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DB8DL_004B98[] = dgRunningManSkelLimbsLimb_005DB8DL_004B98;

#define dgRunningManSkelLimbsLimb_005DC4DL_004CC8 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DC4DL_004CC8"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DC4DL_004CC8[] = dgRunningManSkelLimbsLimb_005DC4DL_004CC8;

#define dgRunningManSkelLimbsLimb_005DD0DL_004348 "__OTR__objects/object_mm/gRunningManSkelLimbsLimb_005DD0DL_004348"
static const ALIGN_ASSET(2) char gRunningManSkelLimbsLimb_005DD0DL_004348[] = dgRunningManSkelLimbsLimb_005DD0DL_004348;


#endif // OBJECTS_OBJECT_MM_H
