#ifndef TEXTURES_VR_MDVR_PAL_STATIC_H
#define TEXTURES_VR_MDVR_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgMarketDayBgTLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBgTLUT"
static const ALIGN_ASSET(2) char gMarketDayBgTLUT[] = dgMarketDayBgTLUT;

#define dgMarketDayBg2TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg2TLUT"
static const ALIGN_ASSET(2) char gMarketDayBg2TLUT[] = dgMarketDayBg2TLUT;

#define dgMarketDayBg3TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg3TLUT"
static const ALIGN_ASSET(2) char gMarketDayBg3TLUT[] = dgMarketDayBg3TLUT;

#define dgMarketDayBg4TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg4TLUT"
static const ALIGN_ASSET(2) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT;

#endif // TEXTURES_VR_MDVR_PAL_STATIC_H
