#ifndef TEXTURES_VR_KKRVR_STATIC_H
#define TEXTURES_VR_KKRVR_STATIC_H 1

#include "align_asset_macro.h"

#define dgCarpentersHouseBgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouseBgTex"
static const ALIGN_ASSET(2) char gCarpentersHouseBgTex[] = dgCarpentersHouseBgTex;

#define dgCarpentersHouse2BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse2BgTex"
static const ALIGN_ASSET(2) char gCarpentersHouse2BgTex[] = dgCarpentersHouse2BgTex;

#define dgCarpentersHouse3BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse3BgTex"
static const ALIGN_ASSET(2) char gCarpentersHouse3BgTex[] = dgCarpentersHouse3BgTex;

#define dgCarpentersHouse4BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse4BgTex"
static const ALIGN_ASSET(2) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex;

#endif // TEXTURES_VR_KKRVR_STATIC_H
