#ifndef MISC_KAKARIKO3_SCENE_H
#define MISC_KAKARIKO3_SCENE_H 1

#include "align_asset_macro.h"

#define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/shared/kakariko3_scene/kakariko3_sceneCollisionHeader_000808"
static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808;


#endif // MISC_KAKARIKO3_SCENE_H
