#ifndef OBJECTS_OBJECT_GI_HAMMER_H
#define OBJECTS_OBJECT_GI_HAMMER_H 1

#include "align_asset_macro.h"

#define dgGiHammerDL "__OTR__objects/object_gi_hammer/gGiHammerDL"
static const ALIGN_ASSET(2) char gGiHammerDL[] = dgGiHammerDL;

#endif // OBJECTS_OBJECT_GI_HAMMER_H
