#ifndef OVERLAYS_OVL_EN_JSJUTAN_H
#define OVERLAYS_OVL_EN_JSJUTAN_H 1

#include "align_asset_macro.h"

#define dsCarpetTex "__OTR__overlays/ovl_En_Jsjutan/sCarpetTex"
static const ALIGN_ASSET(2) char sCarpetTex[] = dsCarpetTex;

#define dgShadowOddVtx "__OTR__overlays/ovl_En_Jsjutan/gShadowOddVtx"
static const ALIGN_ASSET(2) char gShadowOddVtx[] = dgShadowOddVtx;

#define dsShadowEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sShadowEvenVtx"
static const ALIGN_ASSET(2) char sShadowEvenVtx[] = dsShadowEvenVtx;

#define dsCarpetOddVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetOddVtx"
static const ALIGN_ASSET(2) char sCarpetOddVtx[] = dsCarpetOddVtx;

#define dsCarpetMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sCarpetMaterialDL"
static const ALIGN_ASSET(2) char sCarpetMaterialDL[] = dsCarpetMaterialDL;

#define dsShadowMaterialDL "__OTR__overlays/ovl_En_Jsjutan/sShadowMaterialDL"
static const ALIGN_ASSET(2) char sShadowMaterialDL[] = dsShadowMaterialDL;

#define dsModelDL "__OTR__overlays/ovl_En_Jsjutan/sModelDL"
static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL;

#define dsCarpetEvenVtx "__OTR__overlays/ovl_En_Jsjutan/sCarpetEvenVtx"
static const ALIGN_ASSET(2) char sCarpetEvenVtx[] = dsCarpetEvenVtx;

#define dsCol "__OTR__overlays/ovl_En_Jsjutan/sCol"
static const ALIGN_ASSET(2) char sCol[] = dsCol;

extern u8 sShadowTex[2048];


#endif // OVERLAYS_OVL_EN_JSJUTAN_H
