#ifndef OBJECTS_OBJECT_GI_BOOTS_2_H
#define OBJECTS_OBJECT_GI_BOOTS_2_H 1

#include "align_asset_macro.h"

#define dobject_gi_boots_2Tex_000000 "__OTR__objects/object_gi_boots_2/object_gi_boots_2Tex_000000"
static const ALIGN_ASSET(2) char object_gi_boots_2Tex_000000[] = dobject_gi_boots_2Tex_000000;

#define dgGiIronBootsDL "__OTR__objects/object_gi_boots_2/gGiIronBootsDL"
static const ALIGN_ASSET(2) char gGiIronBootsDL[] = dgGiIronBootsDL;

#define dgGiIronBootsRivetsDL "__OTR__objects/object_gi_boots_2/gGiIronBootsRivetsDL"
static const ALIGN_ASSET(2) char gGiIronBootsRivetsDL[] = dgGiIronBootsRivetsDL;

#endif // OBJECTS_OBJECT_GI_BOOTS_2_H
