#ifndef INDOORS_KAKARIKO_SCENE_H
#define INDOORS_KAKARIKO_SCENE_H 1

#include "align_asset_macro.h"

#define dkakariko_sceneCollisionHeader_000E68 "__OTR__scenes/shared/kakariko_scene/kakariko_sceneCollisionHeader_000E68"
static const ALIGN_ASSET(2) char kakariko_sceneCollisionHeader_000E68[] = dkakariko_sceneCollisionHeader_000E68;


#endif // INDOORS_KAKARIKO_SCENE_H
