#ifndef INDOORS_TENT_ROOM_0_H
#define INDOORS_TENT_ROOM_0_H 1

#include "align_asset_macro.h"

#define dtent_room_0DL_00DE30 "__OTR__scenes/shared/tent_scene/tent_room_0DL_00DE30"
static const ALIGN_ASSET(2) char tent_room_0DL_00DE30[] = dtent_room_0DL_00DE30;


#endif // INDOORS_TENT_ROOM_0_H
