#ifndef OVERLAYS_OVL_BOSS_GANON2_H
#define OVERLAYS_OVL_BOSS_GANON2_H 1

#include "align_asset_macro.h"

#define dgGanonLightOrbTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbTex"
static const ALIGN_ASSET(2) char gGanonLightOrbTex[] = dgGanonLightOrbTex;

#define dovl_Boss_Ganon2_Vtx_00B2C8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B2C8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B2C8[] = dovl_Boss_Ganon2_Vtx_00B2C8;

#define dgGanonLightOrbMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbMaterialDL"
static const ALIGN_ASSET(2) char gGanonLightOrbMaterialDL[] = dgGanonLightOrbMaterialDL;

#define dgGanonLightOrbModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightOrbModelDL"
static const ALIGN_ASSET(2) char gGanonLightOrbModelDL[] = dgGanonLightOrbModelDL;

#define dovl_Boss_Ganon2_Vtx_00B390 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00B390"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00B390[] = dovl_Boss_Ganon2_Vtx_00B390;

#define dgGanonShadowMaterialDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowMaterialDL"
static const ALIGN_ASSET(2) char gGanonShadowMaterialDL[] = dgGanonShadowMaterialDL;

#define dgGanonShadowModelDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonShadowModelDL"
static const ALIGN_ASSET(2) char gGanonShadowModelDL[] = dgGanonShadowModelDL;

#define dgGanonSwordTrailTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailTex"
static const ALIGN_ASSET(2) char gGanonSwordTrailTex[] = dgGanonSwordTrailTex;

#define dgGanonSwordTrailMaskTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailMaskTex"
static const ALIGN_ASSET(2) char gGanonSwordTrailMaskTex[] = dgGanonSwordTrailMaskTex;

#define dgGanonSwordTrailVtx "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailVtx"
static const ALIGN_ASSET(2) char gGanonSwordTrailVtx[] = dgGanonSwordTrailVtx;

#define dgGanonSwordTrailDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonSwordTrailDL"
static const ALIGN_ASSET(2) char gGanonSwordTrailDL[] = dgGanonSwordTrailDL;

#define dgGanonTriforceTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceTex"
static const ALIGN_ASSET(2) char gGanonTriforceTex[] = dgGanonTriforceTex;

#define dovl_Boss_Ganon2_Vtx_00CC98 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00CC98"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00CC98[] = dovl_Boss_Ganon2_Vtx_00CC98;

#define dgGanonTriforceDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonTriforceDL"
static const ALIGN_ASSET(2) char gGanonTriforceDL[] = dgGanonTriforceDL;

#define dgGanonLightningTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningTex"
static const ALIGN_ASSET(2) char gGanonLightningTex[] = dgGanonLightningTex;

#define dovl_Boss_Ganon2_Vtx_00D758 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00D758"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00D758[] = dovl_Boss_Ganon2_Vtx_00D758;

#define dgGanonLightningDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonLightningDL"
static const ALIGN_ASSET(2) char gGanonLightningDL[] = dgGanonLightningDL;

#define dgGanonFireRingTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingTex"
static const ALIGN_ASSET(2) char gGanonFireRingTex[] = dgGanonFireRingTex;

#define dovl_Boss_Ganon2_Vtx_00E020 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00E020"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00E020[] = dovl_Boss_Ganon2_Vtx_00E020;

#define dgGanonFireRingDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonFireRingDL"
static const ALIGN_ASSET(2) char gGanonFireRingDL[] = dgGanonFireRingDL;

#define dgGanonZeldaMagicTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicTex"
static const ALIGN_ASSET(2) char gGanonZeldaMagicTex[] = dgGanonZeldaMagicTex;

#define dovl_Boss_Ganon2_Vtx_00EAE0 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00EAE0"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00EAE0[] = dovl_Boss_Ganon2_Vtx_00EAE0;

#define dgGanonZeldaMagicDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonZeldaMagicDL"
static const ALIGN_ASSET(2) char gGanonZeldaMagicDL[] = dgGanonZeldaMagicDL;

#define dgGanonMasterSwordShadowTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordShadowTex[] = dgGanonMasterSwordShadowTex;

#define dovl_Boss_Ganon2_Vtx_00F148 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00F148"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00F148[] = dovl_Boss_Ganon2_Vtx_00F148;

#define dgGanonMasterSwordShadowDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordShadowDL"
static const ALIGN_ASSET(2) char gGanonMasterSwordShadowDL[] = dgGanonMasterSwordShadowDL;

#define dgGanonMasterSwordPommelTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordPommelTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordPommelTex[] = dgGanonMasterSwordPommelTex;

#define dgGanonMasterSwordGuardTex "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordGuardTex"
static const ALIGN_ASSET(2) char gGanonMasterSwordGuardTex[] = dgGanonMasterSwordGuardTex;

#define dovl_Boss_Ganon2_Vtx_00FC08 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC08"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC08[] = dovl_Boss_Ganon2_Vtx_00FC08;

#define dovl_Boss_Ganon2_Vtx_00FC38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FC38"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FC38[] = dovl_Boss_Ganon2_Vtx_00FC38;

#define dovl_Boss_Ganon2_Vtx_00FE38 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FE38"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FE38[] = dovl_Boss_Ganon2_Vtx_00FE38;

#define dovl_Boss_Ganon2_Vtx_00FF28 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FF28"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FF28[] = dovl_Boss_Ganon2_Vtx_00FF28;

#define dovl_Boss_Ganon2_Vtx_00FFD8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_00FFD8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_00FFD8[] = dovl_Boss_Ganon2_Vtx_00FFD8;

#define dovl_Boss_Ganon2_Vtx_010038 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010038"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010038[] = dovl_Boss_Ganon2_Vtx_010038;

#define dovl_Boss_Ganon2_Vtx_0100F8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_0100F8"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_0100F8[] = dovl_Boss_Ganon2_Vtx_0100F8;

#define dovl_Boss_Ganon2_Vtx_010198 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010198"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010198[] = dovl_Boss_Ganon2_Vtx_010198;

#define dovl_Boss_Ganon2_Vtx_010298 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_Vtx_010298"
static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010298[] = dovl_Boss_Ganon2_Vtx_010298;

#define dgGanonMasterSwordDL "__OTR__overlays/ovl_Boss_Ganon2/gGanonMasterSwordDL"
static const ALIGN_ASSET(2) char gGanonMasterSwordDL[] = dgGanonMasterSwordDL;

#endif // OVERLAYS_OVL_BOSS_GANON2_H
