#ifndef MISC_SHRINE_SCENE_H
#define MISC_SHRINE_SCENE_H 1

#include "align_asset_macro.h"

#define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/shared/shrine_scene/shrine_sceneCollisionHeader_0014AC"
static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC;


#endif // MISC_SHRINE_SCENE_H
