#ifndef TEXTURES_VR_KR3VR_STATIC_H
#define TEXTURES_VR_KR3VR_STATIC_H 1

#include "align_asset_macro.h"

#define dgBackAlleyHouseBgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouseBgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouseBgTex[] = dgBackAlleyHouseBgTex;

#define dgBackAlleyHouse2BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse2BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse2BgTex[] = dgBackAlleyHouse2BgTex;

#define dgBackAlleyHouse3BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse3BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex;

#endif // TEXTURES_VR_KR3VR_STATIC_H
