#ifndef TEXTURES_VR_KHVR_STATIC_H
#define TEXTURES_VR_KHVR_STATIC_H 1

#include "align_asset_macro.h"

#define dgKnowItAllBrosHouseBgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouseBgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBgTex[] = dgKnowItAllBrosHouseBgTex;

#define dgKnowItAllBrosHouse2BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse2BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse2BgTex[] = dgKnowItAllBrosHouse2BgTex;

#define dgKnowItAllBrosHouse3BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse3BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse3BgTex[] = dgKnowItAllBrosHouse3BgTex;

#define dgKnowItAllBrosHouse4BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse4BgTex"
static const ALIGN_ASSET(2) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex;

#endif // TEXTURES_VR_KHVR_STATIC_H
