#ifndef OBJECTS_OBJECT_HAKA_DOOR_H
#define OBJECTS_OBJECT_HAKA_DOOR_H 1

#include "align_asset_macro.h"

#define dobject_haka_door_Tex_000000 "__OTR__objects/object_haka_door/object_haka_door_Tex_000000"
static const ALIGN_ASSET(2) char object_haka_door_Tex_000000[] = dobject_haka_door_Tex_000000;

#define dobject_haka_door_DL_001310 "__OTR__objects/object_haka_door/object_haka_door_DL_001310"
static const ALIGN_ASSET(2) char object_haka_door_DL_001310[] = dobject_haka_door_DL_001310;

#define dgShadowDoorLeftDL "__OTR__objects/object_haka_door/gShadowDoorLeftDL"
static const ALIGN_ASSET(2) char gShadowDoorLeftDL[] = dgShadowDoorLeftDL;

#define dgShadowDoorRightDL "__OTR__objects/object_haka_door/gShadowDoorRightDL"
static const ALIGN_ASSET(2) char gShadowDoorRightDL[] = dgShadowDoorRightDL;

#define dobject_haka_door_Tex_001490 "__OTR__objects/object_haka_door/object_haka_door_Tex_001490"
static const ALIGN_ASSET(2) char object_haka_door_Tex_001490[] = dobject_haka_door_Tex_001490;

#define dobject_haka_door_DL_002620 "__OTR__objects/object_haka_door/object_haka_door_DL_002620"
static const ALIGN_ASSET(2) char object_haka_door_DL_002620[] = dobject_haka_door_DL_002620;

#define dobject_haka_door_Tex_002700 "__OTR__objects/object_haka_door/object_haka_door_Tex_002700"
static const ALIGN_ASSET(2) char object_haka_door_Tex_002700[] = dobject_haka_door_Tex_002700;

#define dobject_haka_door_DL_003890 "__OTR__objects/object_haka_door/object_haka_door_DL_003890"
static const ALIGN_ASSET(2) char object_haka_door_DL_003890[] = dobject_haka_door_DL_003890;

#endif // OBJECTS_OBJECT_HAKA_DOOR_H
