#ifndef OBJECTS_OBJECT_KIBAKO2_H
#define OBJECTS_OBJECT_KIBAKO2_H 1

#include "align_asset_macro.h"

#define dgLargeCrateDL "__OTR__objects/object_kibako2/gLargeCrateDL"
static const ALIGN_ASSET(2) char gLargeCrateDL[] = dgLargeCrateDL;

#define dgLargeCrateFragmentDL "__OTR__objects/object_kibako2/gLargeCrateFragmentDL"
static const ALIGN_ASSET(2) char gLargeCrateFragmentDL[] = dgLargeCrateFragmentDL;

#define dgLargeCrate1TLUT "__OTR__objects/object_kibako2/gLargeCrate1TLUT"
static const ALIGN_ASSET(2) char gLargeCrate1TLUT[] = dgLargeCrate1TLUT;

#define dgLargeCrate2TLUT "__OTR__objects/object_kibako2/gLargeCrate2TLUT"
static const ALIGN_ASSET(2) char gLargeCrate2TLUT[] = dgLargeCrate2TLUT;

#define dgLargeCrateTex "__OTR__objects/object_kibako2/gLargeCrateTex"
static const ALIGN_ASSET(2) char gLargeCrateTex[] = dgLargeCrateTex;

#define dgLargeCrateFragment1Tex "__OTR__objects/object_kibako2/gLargeCrateFragment1Tex"
static const ALIGN_ASSET(2) char gLargeCrateFragment1Tex[] = dgLargeCrateFragment1Tex;

#define dgLargeCrateFragment2Tex "__OTR__objects/object_kibako2/gLargeCrateFragment2Tex"
static const ALIGN_ASSET(2) char gLargeCrateFragment2Tex[] = dgLargeCrateFragment2Tex;

#define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol"
static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol;

#endif // OBJECTS_OBJECT_KIBAKO2_H
