#ifndef Z_BG_SPOT01_IDOSOKO_H
#define Z_BG_SPOT01_IDOSOKO_H

#include <libultraship/libultra.h>
#include "global.h"

struct BgSpot01Idosoko;

typedef void (*BgSpot01IdosokoActionFunc)(struct BgSpot01Idosoko*, PlayState*);

typedef struct BgSpot01Idosoko {
    /* 0x0000 */ DynaPolyActor dyna;
    /* 0x0164 */ BgSpot01IdosokoActionFunc actionFunc;
} BgSpot01Idosoko; // size = 0x0168

#endif
