#ifndef OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H
#define OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H 1

#include "align_asset_macro.h"

#define dgCrystalLightTex "__OTR__objects/object_efc_crystal_light/gCrystalLightTex"
static const ALIGN_ASSET(2) char gCrystalLightTex[] = dgCrystalLightTex;

#define dgCrystalLightDL "__OTR__objects/object_efc_crystal_light/gCrystalLightDL"
static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL;

#endif // OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H
