#ifndef OVERWORLD_SPOT16_SCENE_H
#define OVERWORLD_SPOT16_SCENE_H 1

#include "align_asset_macro.h"

#define dspot16_sceneTex_008198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_008198"
static const ALIGN_ASSET(2) char spot16_sceneTex_008198[] = dspot16_sceneTex_008198;

#define dspot16_sceneTex_009198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009198"
static const ALIGN_ASSET(2) char spot16_sceneTex_009198[] = dspot16_sceneTex_009198;

#define dspot16_sceneTex_009998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009998"
static const ALIGN_ASSET(2) char spot16_sceneTex_009998[] = dspot16_sceneTex_009998;

#define dspot16_sceneTex_009D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_009D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_009D98[] = dspot16_sceneTex_009D98;

#define dspot16_sceneTex_00AD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00AD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00AD98[] = dspot16_sceneTex_00AD98;

#define dspot16_sceneTex_00BD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00BD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00BD98[] = dspot16_sceneTex_00BD98;

#define dspot16_sceneTex_00CD98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CD98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00CD98[] = dspot16_sceneTex_00CD98;

#define dspot16_sceneTex_00CF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00CF98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00CF98[] = dspot16_sceneTex_00CF98;

#define dspot16_sceneTex_00D398 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D398"
static const ALIGN_ASSET(2) char spot16_sceneTex_00D398[] = dspot16_sceneTex_00D398;

#define dspot16_sceneTex_00D798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00D798"
static const ALIGN_ASSET(2) char spot16_sceneTex_00D798[] = dspot16_sceneTex_00D798;

#define dspot16_sceneTex_00DF98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00DF98"
static const ALIGN_ASSET(2) char spot16_sceneTex_00DF98[] = dspot16_sceneTex_00DF98;

#define dspot16_sceneTex_00E198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00E198"
static const ALIGN_ASSET(2) char spot16_sceneTex_00E198[] = dspot16_sceneTex_00E198;

#define dspot16_sceneTex_00F198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_00F198"
static const ALIGN_ASSET(2) char spot16_sceneTex_00F198[] = dspot16_sceneTex_00F198;

#define dspot16_sceneTex_010198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_010198"
static const ALIGN_ASSET(2) char spot16_sceneTex_010198[] = dspot16_sceneTex_010198;

#define dspot16_sceneTex_011198 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011198"
static const ALIGN_ASSET(2) char spot16_sceneTex_011198[] = dspot16_sceneTex_011198;

#define dspot16_sceneTex_011598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011598"
static const ALIGN_ASSET(2) char spot16_sceneTex_011598[] = dspot16_sceneTex_011598;

#define dspot16_sceneTex_011798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_011798"
static const ALIGN_ASSET(2) char spot16_sceneTex_011798[] = dspot16_sceneTex_011798;

#define dspot16_sceneTex_012798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_012798"
static const ALIGN_ASSET(2) char spot16_sceneTex_012798[] = dspot16_sceneTex_012798;

#define dspot16_sceneTex_013798 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013798"
static const ALIGN_ASSET(2) char spot16_sceneTex_013798[] = dspot16_sceneTex_013798;

#define dspot16_sceneTex_013998 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013998"
static const ALIGN_ASSET(2) char spot16_sceneTex_013998[] = dspot16_sceneTex_013998;

#define dspot16_sceneTex_013D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_013D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_013D98[] = dspot16_sceneTex_013D98;

#define dspot16_sceneTex_014D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_014D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_014D98[] = dspot16_sceneTex_014D98;

#define dspot16_sceneTex_015598 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015598"
static const ALIGN_ASSET(2) char spot16_sceneTex_015598[] = dspot16_sceneTex_015598;

#define dspot16_sceneTex_015D98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015D98"
static const ALIGN_ASSET(2) char spot16_sceneTex_015D98[] = dspot16_sceneTex_015D98;

#define dspot16_sceneTex_015E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_015E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_015E98[] = dspot16_sceneTex_015E98;

#define dspot16_sceneTex_016E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_016E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_016E98[] = dspot16_sceneTex_016E98;

#define dspot16_sceneTex_017E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_017E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_017E98[] = dspot16_sceneTex_017E98;

#define dspot16_sceneTex_018698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018698"
static const ALIGN_ASSET(2) char spot16_sceneTex_018698[] = dspot16_sceneTex_018698;

#define dspot16_sceneTex_018E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_018E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_018E98[] = dspot16_sceneTex_018E98;

#define dspot16_sceneTex_019698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019698"
static const ALIGN_ASSET(2) char spot16_sceneTex_019698[] = dspot16_sceneTex_019698;

#define dspot16_sceneTex_019E98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_019E98"
static const ALIGN_ASSET(2) char spot16_sceneTex_019E98[] = dspot16_sceneTex_019E98;

#define dspot16_sceneTex_01B698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01B698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01B698[] = dspot16_sceneTex_01B698;

#define dspot16_sceneTex_01C698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01C698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01C698[] = dspot16_sceneTex_01C698;

#define dspot16_sceneTex_01D698 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01D698"
static const ALIGN_ASSET(2) char spot16_sceneTex_01D698[] = dspot16_sceneTex_01D698;

#define dspot16_sceneTex_01DE98 "__OTR__scenes/shared/spot16_scene/spot16_sceneTex_01DE98"
static const ALIGN_ASSET(2) char spot16_sceneTex_01DE98[] = dspot16_sceneTex_01DE98;

#define dspot16_sceneTLUT_008170 "__OTR__scenes/shared/spot16_scene/spot16_sceneTLUT_008170"
static const ALIGN_ASSET(2) char spot16_sceneTLUT_008170[] = dspot16_sceneTLUT_008170;

#define dgDMTOwlCs "__OTR__scenes/shared/spot16_scene/gDMTOwlCs"
static const ALIGN_ASSET(2) char gDMTOwlCs[] = dgDMTOwlCs;

#define dgDMTIntroCs "__OTR__scenes/shared/spot16_scene/gDMTIntroCs"
static const ALIGN_ASSET(2) char gDMTIntroCs[] = dgDMTIntroCs;

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"
static const ALIGN_ASSET(2) char spot16_sceneCollisionHeader_003D10[] = dspot16_sceneCollisionHeader_003D10;

#define dspot16_scene_Tex_01AE98 "__OTR__scenes/shared/spot16_scene/spot16_scene_Tex_01AE98"
static const ALIGN_ASSET(2) char spot16_scene_Tex_01AE98[] = dspot16_scene_Tex_01AE98;

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"

#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/shared/spot16_scene/spot16_sceneCollisionHeader_003D10"


#endif // OVERWORLD_SPOT16_SCENE_H
