#ifndef OBJECTS_OBJECT_MJIN_DARK_H
#define OBJECTS_OBJECT_MJIN_DARK_H 1

#include "align_asset_macro.h"

#define dgShadowMedallionPlatformTex "__OTR__objects/object_mjin_dark/gShadowMedallionPlatformTex"
static const ALIGN_ASSET(2) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex;

#endif // OBJECTS_OBJECT_MJIN_DARK_H
