#ifndef TEXTURES_ICON_ITEM_DUNGEON_STATIC_H
#define TEXTURES_ICON_ITEM_DUNGEON_STATIC_H 1

#include "align_asset_macro.h"

#define dgDungeonMapBlankFloorButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapBlankFloorButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapBlankFloorButtonTex[] = dgDungeonMapBlankFloorButtonTex;

#define dgDungeonMap1FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap1FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap1FButtonTex[] = dgDungeonMap1FButtonTex;

#define dgDungeonMap2FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap2FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap2FButtonTex[] = dgDungeonMap2FButtonTex;

#define dgDungeonMap3FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap3FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap3FButtonTex[] = dgDungeonMap3FButtonTex;

#define dgDungeonMap4FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap4FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap4FButtonTex[] = dgDungeonMap4FButtonTex;

#define dgDungeonMap5FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap5FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap5FButtonTex[] = dgDungeonMap5FButtonTex;

#define dgDungeonMap6FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap6FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap6FButtonTex[] = dgDungeonMap6FButtonTex;

#define dgDungeonMap7FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap7FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap7FButtonTex[] = dgDungeonMap7FButtonTex;

#define dgDungeonMap8FButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMap8FButtonTex"
static const ALIGN_ASSET(2) char gDungeonMap8FButtonTex[] = dgDungeonMap8FButtonTex;

#define dgDungeonMapB1ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB1ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB1ButtonTex[] = dgDungeonMapB1ButtonTex;

#define dgDungeonMapB2ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB2ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB2ButtonTex[] = dgDungeonMapB2ButtonTex;

#define dgDungeonMapB3ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB3ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB3ButtonTex[] = dgDungeonMapB3ButtonTex;

#define dgDungeonMapB4ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB4ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB4ButtonTex[] = dgDungeonMapB4ButtonTex;

#define dgDungeonMapB5ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB5ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB5ButtonTex[] = dgDungeonMapB5ButtonTex;

#define dgDungeonMapB6ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB6ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB6ButtonTex[] = dgDungeonMapB6ButtonTex;

#define dgDungeonMapB7ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB7ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB7ButtonTex[] = dgDungeonMapB7ButtonTex;

#define dgDungeonMapB8ButtonTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapB8ButtonTex"
static const ALIGN_ASSET(2) char gDungeonMapB8ButtonTex[] = dgDungeonMapB8ButtonTex;

#define dgDungeonMapLinkHeadTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapLinkHeadTex"
static const ALIGN_ASSET(2) char gDungeonMapLinkHeadTex[] = dgDungeonMapLinkHeadTex;

#define dgDungeonMapSkullTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapSkullTex"
static const ALIGN_ASSET(2) char gDungeonMapSkullTex[] = dgDungeonMapSkullTex;

#endif // TEXTURES_ICON_ITEM_DUNGEON_STATIC_H
