#ifndef OBJECTS_OBJECT_GI_REDEAD_MASK_H
#define OBJECTS_OBJECT_GI_REDEAD_MASK_H 1

#include "align_asset_macro.h"

#define dgGiSpookyMaskDL "__OTR__objects/object_gi_redead_mask/gGiSpookyMaskDL"
static const ALIGN_ASSET(2) char gGiSpookyMaskDL[] = dgGiSpookyMaskDL;

#endif // OBJECTS_OBJECT_GI_REDEAD_MASK_H
