#ifndef OBJECTS_OBJECT_EC_H
#define OBJECTS_OBJECT_EC_H 1

#include "align_asset_macro.h"

#define dgDemoEcCuccoLadyAnim "__OTR__objects/object_ec/gDemoEcCuccoLadyAnim"
static const ALIGN_ASSET(2) char gDemoEcCuccoLadyAnim[] = dgDemoEcCuccoLadyAnim;

#define dgDemoEcCarpenterAnim "__OTR__objects/object_ec/gDemoEcCarpenterAnim"
static const ALIGN_ASSET(2) char gDemoEcCarpenterAnim[] = dgDemoEcCarpenterAnim;

#define dgDemoEcWindmillManAnim "__OTR__objects/object_ec/gDemoEcWindmillManAnim"
static const ALIGN_ASSET(2) char gDemoEcWindmillManAnim[] = dgDemoEcWindmillManAnim;

#define dgDemoEcGerudoAnim "__OTR__objects/object_ec/gDemoEcGerudoAnim"
static const ALIGN_ASSET(2) char gDemoEcGerudoAnim[] = dgDemoEcGerudoAnim;

#define dgDemoEcGoronAnim "__OTR__objects/object_ec/gDemoEcGoronAnim"
static const ALIGN_ASSET(2) char gDemoEcGoronAnim[] = dgDemoEcGoronAnim;

#define dgDemoEcGoron2Anim "__OTR__objects/object_ec/gDemoEcGoron2Anim"
static const ALIGN_ASSET(2) char gDemoEcGoron2Anim[] = dgDemoEcGoron2Anim;

#define dgDemoEcIngoAnim "__OTR__objects/object_ec/gDemoEcIngoAnim"
static const ALIGN_ASSET(2) char gDemoEcIngoAnim[] = dgDemoEcIngoAnim;

#define dgDemoEcDancingKokiriAnim "__OTR__objects/object_ec/gDemoEcDancingKokiriAnim"
static const ALIGN_ASSET(2) char gDemoEcDancingKokiriAnim[] = dgDemoEcDancingKokiriAnim;

#define dgDemoEcKokiriAnim "__OTR__objects/object_ec/gDemoEcKokiriAnim"
static const ALIGN_ASSET(2) char gDemoEcKokiriAnim[] = dgDemoEcKokiriAnim;

#define dgDemoEcOldManAnim "__OTR__objects/object_ec/gDemoEcOldManAnim"
static const ALIGN_ASSET(2) char gDemoEcOldManAnim[] = dgDemoEcOldManAnim;

#define dgDemoEcAnim_006220 "__OTR__objects/object_ec/gDemoEcAnim_006220"
static const ALIGN_ASSET(2) char gDemoEcAnim_006220[] = dgDemoEcAnim_006220;

#define dgDemoEcAnim_006930 "__OTR__objects/object_ec/gDemoEcAnim_006930"
static const ALIGN_ASSET(2) char gDemoEcAnim_006930[] = dgDemoEcAnim_006930;

#define dgDemoEcKingZoraAnim "__OTR__objects/object_ec/gDemoEcKingZoraAnim"
static const ALIGN_ASSET(2) char gDemoEcKingZoraAnim[] = dgDemoEcKingZoraAnim;

#define dgDemoEcAnim_008D1C "__OTR__objects/object_ec/gDemoEcAnim_008D1C"
static const ALIGN_ASSET(2) char gDemoEcAnim_008D1C[] = dgDemoEcAnim_008D1C;

#define dgDemoEcAnim_009234 "__OTR__objects/object_ec/gDemoEcAnim_009234"
static const ALIGN_ASSET(2) char gDemoEcAnim_009234[] = dgDemoEcAnim_009234;

#define dgDemoEcMidoAnim "__OTR__objects/object_ec/gDemoEcMidoAnim"
static const ALIGN_ASSET(2) char gDemoEcMidoAnim[] = dgDemoEcMidoAnim;

#define dgDemoEcJumpingCuccoAnim "__OTR__objects/object_ec/gDemoEcJumpingCuccoAnim"
static const ALIGN_ASSET(2) char gDemoEcJumpingCuccoAnim[] = dgDemoEcJumpingCuccoAnim;

#define dgDemoEcJumpingCucco2Anim "__OTR__objects/object_ec/gDemoEcJumpingCucco2Anim"
static const ALIGN_ASSET(2) char gDemoEcJumpingCucco2Anim[] = dgDemoEcJumpingCucco2Anim;

#define dgDemoEcWalkingCuccoAnim "__OTR__objects/object_ec/gDemoEcWalkingCuccoAnim"
static const ALIGN_ASSET(2) char gDemoEcWalkingCuccoAnim[] = dgDemoEcWalkingCuccoAnim;

#define dgDemoEcPotionShopOwnerAnim "__OTR__objects/object_ec/gDemoEcPotionShopOwnerAnim"
static const ALIGN_ASSET(2) char gDemoEcPotionShopOwnerAnim[] = dgDemoEcPotionShopOwnerAnim;

#define dgDemoEcTalonAnim "__OTR__objects/object_ec/gDemoEcTalonAnim"
static const ALIGN_ASSET(2) char gDemoEcTalonAnim[] = dgDemoEcTalonAnim;

#define dgDemoEcDancingZoraAnim "__OTR__objects/object_ec/gDemoEcDancingZoraAnim"
static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim;

#endif // OBJECTS_OBJECT_EC_H
