#ifndef OBJECTS_OBJECT_RR_H
#define OBJECTS_OBJECT_RR_H 1

#include "align_asset_macro.h"

#define dgLikeLikeDL "__OTR__objects/object_rr/gLikeLikeDL"
static const ALIGN_ASSET(2) char gLikeLikeDL[] = dgLikeLikeDL;

#define dgLikeLikeBodyPattern1Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern1Tex"
static const ALIGN_ASSET(2) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPattern1Tex;

#define dgLikeLikeBodyPattern2Tex "__OTR__objects/object_rr/gLikeLikeBodyPattern2Tex"
static const ALIGN_ASSET(2) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex;

#define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex"
static const ALIGN_ASSET(2) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex;

#endif // OBJECTS_OBJECT_RR_H
