#ifndef OVERWORLD_SPOT05_SCENE_H
#define OVERWORLD_SPOT05_SCENE_H 1

#include "align_asset_macro.h"

#define dspot05_sceneTex_006D60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_006D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_006D60[] = dspot05_sceneTex_006D60;

#define dspot05_sceneTex_007D60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_007D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_007D60[] = dspot05_sceneTex_007D60;

#define dspot05_sceneTex_008D60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_008D60"
static const ALIGN_ASSET(2) char spot05_sceneTex_008D60[] = dspot05_sceneTex_008D60;

#define dspot05_sceneTex_009160 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_009160"
static const ALIGN_ASSET(2) char spot05_sceneTex_009160[] = dspot05_sceneTex_009160;

#define dspot05_sceneTex_009560 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_009560"
static const ALIGN_ASSET(2) char spot05_sceneTex_009560[] = dspot05_sceneTex_009560;

#define dspot05_sceneTex_009960 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_009960"
static const ALIGN_ASSET(2) char spot05_sceneTex_009960[] = dspot05_sceneTex_009960;

#define dspot05_sceneTex_00A160 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00A160"
static const ALIGN_ASSET(2) char spot05_sceneTex_00A160[] = dspot05_sceneTex_00A160;

#define dspot05_sceneTex_00B160 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00B160"
static const ALIGN_ASSET(2) char spot05_sceneTex_00B160[] = dspot05_sceneTex_00B160;

#define dspot05_sceneTex_00B960 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00B960"
static const ALIGN_ASSET(2) char spot05_sceneTex_00B960[] = dspot05_sceneTex_00B960;

#define dspot05_sceneTex_00BB60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00BB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00BB60[] = dspot05_sceneTex_00BB60;

#define dspot05_sceneTex_00CB60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00CB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00CB60[] = dspot05_sceneTex_00CB60;

#define dspot05_sceneTex_00D360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00D360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00D360[] = dspot05_sceneTex_00D360;

#define dspot05_sceneTex_00DB60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00DB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00DB60[] = dspot05_sceneTex_00DB60;

#define dspot05_sceneTex_00E360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00E360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00E360[] = dspot05_sceneTex_00E360;

#define dspot05_sceneTex_00EB60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00EB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00EB60[] = dspot05_sceneTex_00EB60;

#define dspot05_sceneTex_00F360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00F360"
static const ALIGN_ASSET(2) char spot05_sceneTex_00F360[] = dspot05_sceneTex_00F360;

#define dspot05_sceneTex_00FB60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_00FB60"
static const ALIGN_ASSET(2) char spot05_sceneTex_00FB60[] = dspot05_sceneTex_00FB60;

#define dspot05_sceneTex_010360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_010360"
static const ALIGN_ASSET(2) char spot05_sceneTex_010360[] = dspot05_sceneTex_010360;

#define dspot05_sceneTex_010B60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_010B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_010B60[] = dspot05_sceneTex_010B60;

#define dspot05_sceneTex_011360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_011360"
static const ALIGN_ASSET(2) char spot05_sceneTex_011360[] = dspot05_sceneTex_011360;

#define dspot05_sceneTex_012360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_012360"
static const ALIGN_ASSET(2) char spot05_sceneTex_012360[] = dspot05_sceneTex_012360;

#define dspot05_sceneTex_012B60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_012B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_012B60[] = dspot05_sceneTex_012B60;

#define dspot05_sceneTex_013360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_013360"
static const ALIGN_ASSET(2) char spot05_sceneTex_013360[] = dspot05_sceneTex_013360;

#define dspot05_sceneTex_013B60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_013B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_013B60[] = dspot05_sceneTex_013B60;

#define dspot05_sceneTex_014360 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_014360"
static const ALIGN_ASSET(2) char spot05_sceneTex_014360[] = dspot05_sceneTex_014360;

#define dspot05_sceneTex_014B60 "__OTR__scenes/shared/spot05_scene/spot05_sceneTex_014B60"
static const ALIGN_ASSET(2) char spot05_sceneTex_014B60[] = dspot05_sceneTex_014B60;

#define dspot05_sceneTLUT_006BC0 "__OTR__scenes/shared/spot05_scene/spot05_sceneTLUT_006BC0"
static const ALIGN_ASSET(2) char spot05_sceneTLUT_006BC0[] = dspot05_sceneTLUT_006BC0;

#define dgMinuetCs "__OTR__scenes/shared/spot05_scene/gMinuetCs"
static const ALIGN_ASSET(2) char gMinuetCs[] = dgMinuetCs;

#define dspot05_scene_Cs_005730 "__OTR__scenes/shared/spot05_scene/spot05_scene_Cs_005730"
static const ALIGN_ASSET(2) char spot05_scene_Cs_005730[] = dspot05_scene_Cs_005730;

#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/shared/spot05_scene/spot05_sceneCollisionHeader_003F4C"
static const ALIGN_ASSET(2) char spot05_sceneCollisionHeader_003F4C[] = dspot05_sceneCollisionHeader_003F4C;

#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/shared/spot05_scene/spot05_sceneCollisionHeader_003F4C"

#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/shared/spot05_scene/spot05_sceneCollisionHeader_003F4C"

#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/shared/spot05_scene/spot05_sceneCollisionHeader_003F4C"


#endif // OVERWORLD_SPOT05_SCENE_H
