#ifndef TEXTURES_VR_K5VR_PAL_STATIC_H
#define TEXTURES_VR_K5VR_PAL_STATIC_H 1

#include "align_asset_macro.h"

#define dgSariasHouseBgTLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBgTLUT"
static const ALIGN_ASSET(2) char gSariasHouseBgTLUT[] = dgSariasHouseBgTLUT;

#define dgSariasHouseBg2TLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBg2TLUT"
static const ALIGN_ASSET(2) char gSariasHouseBg2TLUT[] = dgSariasHouseBg2TLUT;

#define dgSariasHouseBg3TLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBg3TLUT"
static const ALIGN_ASSET(2) char gSariasHouseBg3TLUT[] = dgSariasHouseBg3TLUT;

#endif // TEXTURES_VR_K5VR_PAL_STATIC_H
