#ifndef OBJECTS_OBJECT_SPOT04_OBJECTS_H
#define OBJECTS_OBJECT_SPOT04_OBJECTS_H 1

#include "align_asset_macro.h"

#define dgDekuTreeMouthTex_0000 "__OTR__objects/object_spot04_objects/gDekuTreeMouthTex_0000"
static const ALIGN_ASSET(2) char gDekuTreeMouthTex_0000[] = dgDekuTreeMouthTex_0000;

#define dgDekuTreeMouthTex_0400 "__OTR__objects/object_spot04_objects/gDekuTreeMouthTex_0400"
static const ALIGN_ASSET(2) char gDekuTreeMouthTex_0400[] = dgDekuTreeMouthTex_0400;

#define dgDekuTreeUnusedMouthTex_0EC0 "__OTR__objects/object_spot04_objects/gDekuTreeUnusedMouthTex_0EC0"
static const ALIGN_ASSET(2) char gDekuTreeUnusedMouthTex_0EC0[] = dgDekuTreeUnusedMouthTex_0EC0;

#define dgDekuTreeUnusedMouthTex_12C0 "__OTR__objects/object_spot04_objects/gDekuTreeUnusedMouthTex_12C0"
static const ALIGN_ASSET(2) char gDekuTreeUnusedMouthTex_12C0[] = dgDekuTreeUnusedMouthTex_12C0;

#define dgDekuTreeMouthDL "__OTR__objects/object_spot04_objects/gDekuTreeMouthDL"
static const ALIGN_ASSET(2) char gDekuTreeMouthDL[] = dgDekuTreeMouthDL;

#define dgDekuTreeMouthCol "__OTR__objects/object_spot04_objects/gDekuTreeMouthCol"
static const ALIGN_ASSET(2) char gDekuTreeMouthCol[] = dgDekuTreeMouthCol;

#endif // OBJECTS_OBJECT_SPOT04_OBJECTS_H
