#ifndef DUNGEONS_BDAN_BOSS_SCENE_H
#define DUNGEONS_BDAN_BOSS_SCENE_H 1

#include "align_asset_macro.h"

#define dbdan_boss_sceneCollisionHeader_000E14 "__OTR__scenes/shared/bdan_boss_scene/bdan_boss_sceneCollisionHeader_000E14"
static const ALIGN_ASSET(2) char bdan_boss_sceneCollisionHeader_000E14[] = dbdan_boss_sceneCollisionHeader_000E14;


#endif // DUNGEONS_BDAN_BOSS_SCENE_H
