#ifndef OBJECTS_OBJECT_JYA_IRON_H
#define OBJECTS_OBJECT_JYA_IRON_H 1

#include "align_asset_macro.h"

#define dgPillarDL "__OTR__objects/object_jya_iron/gPillarDL"
static const ALIGN_ASSET(2) char gPillarDL[] = dgPillarDL;

#define dgObjectJyaIronDL_000600 "__OTR__objects/object_jya_iron/gObjectJyaIronDL_000600"
static const ALIGN_ASSET(2) char gObjectJyaIronDL_000600[] = dgObjectJyaIronDL_000600;

#define dgObjectJyaIronDL_000880 "__OTR__objects/object_jya_iron/gObjectJyaIronDL_000880"
static const ALIGN_ASSET(2) char gObjectJyaIronDL_000880[] = dgObjectJyaIronDL_000880;

#define dgObjectJyaIronDL_000AE0 "__OTR__objects/object_jya_iron/gObjectJyaIronDL_000AE0"
static const ALIGN_ASSET(2) char gObjectJyaIronDL_000AE0[] = dgObjectJyaIronDL_000AE0;

#define dgPillarCol "__OTR__objects/object_jya_iron/gPillarCol"
static const ALIGN_ASSET(2) char gPillarCol[] = dgPillarCol;

#define dgThroneDL "__OTR__objects/object_jya_iron/gThroneDL"
static const ALIGN_ASSET(2) char gThroneDL[] = dgThroneDL;

#define dgThroneCol "__OTR__objects/object_jya_iron/gThroneCol"
static const ALIGN_ASSET(2) char gThroneCol[] = dgThroneCol;

#define dgPillarSideTex "__OTR__objects/object_jya_iron/gPillarSideTex"
static const ALIGN_ASSET(2) char gPillarSideTex[] = dgPillarSideTex;

#define dgPillarTopTex "__OTR__objects/object_jya_iron/gPillarTopTex"
static const ALIGN_ASSET(2) char gPillarTopTex[] = dgPillarTopTex;

#endif // OBJECTS_OBJECT_JYA_IRON_H
