#ifndef OBJECTS_OBJECT_TR_H
#define OBJECTS_OBJECT_TR_H 1

#include "align_asset_macro.h"

#define dgKotakeKoumeLookOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookOverRightShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeLookOverRightShoulderAnim[] = dgKotakeKoumeLookOverRightShoulderAnim;

#define dgKotakeKoumeLookingOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookingOverRightShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeLookingOverRightShoulderAnim[] = dgKotakeKoumeLookingOverRightShoulderAnim;

#define dgKotakeKoumeStandingBroomOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverLeftShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverLeftShoulderAnim[] = dgKotakeKoumeStandingBroomOverLeftShoulderAnim;

#define dgKotakeKoumeLookOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookOverLeftShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeLookOverLeftShoulderAnim[] = dgKotakeKoumeLookOverLeftShoulderAnim;

#define dgKotakeKoumeLookingOverLeftShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeLookingOverLeftShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeLookingOverLeftShoulderAnim[] = dgKotakeKoumeLookingOverLeftShoulderAnim;

#define dgKotakeKoumeStandingBroomOverRightShoulderAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverRightShoulderAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverRightShoulderAnim[] = dgKotakeKoumeStandingBroomOverRightShoulderAnim;

#define dgKotakeKoumeFlyAnim "__OTR__objects/object_tr/gKotakeKoumeFlyAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeFlyAnim[] = dgKotakeKoumeFlyAnim;

#define dgKotakeKoumeStandingBroomOverRightShoulderUnusedAnim "__OTR__objects/object_tr/gKotakeKoumeStandingBroomOverRightShoulderUnusedAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeStandingBroomOverRightShoulderUnusedAnim[] = dgKotakeKoumeStandingBroomOverRightShoulderUnusedAnim;

#define dobject_tr_Blob_0062E0 "__OTR__objects/object_tr/object_tr_Blob_0062E0"
static const ALIGN_ASSET(2) char object_tr_Blob_0062E0[] = dobject_tr_Blob_0062E0;

#define dgKotakePelvisDL "__OTR__objects/object_tr/gKotakePelvisDL"
static const ALIGN_ASSET(2) char gKotakePelvisDL[] = dgKotakePelvisDL;

#define dgKotakeTorsoDL "__OTR__objects/object_tr/gKotakeTorsoDL"
static const ALIGN_ASSET(2) char gKotakeTorsoDL[] = dgKotakeTorsoDL;

#define dgKotakeNeckDL "__OTR__objects/object_tr/gKotakeNeckDL"
static const ALIGN_ASSET(2) char gKotakeNeckDL[] = dgKotakeNeckDL;

#define dgKotakeLeftBraidStartDL "__OTR__objects/object_tr/gKotakeLeftBraidStartDL"
static const ALIGN_ASSET(2) char gKotakeLeftBraidStartDL[] = dgKotakeLeftBraidStartDL;

#define dgKotakeLeftBraidEndDL "__OTR__objects/object_tr/gKotakeLeftBraidEndDL"
static const ALIGN_ASSET(2) char gKotakeLeftBraidEndDL[] = dgKotakeLeftBraidEndDL;

#define dgKotakeRightBraidStartDL "__OTR__objects/object_tr/gKotakeRightBraidStartDL"
static const ALIGN_ASSET(2) char gKotakeRightBraidStartDL[] = dgKotakeRightBraidStartDL;

#define dgKotakeRightBraidEndDL "__OTR__objects/object_tr/gKotakeRightBraidEndDL"
static const ALIGN_ASSET(2) char gKotakeRightBraidEndDL[] = dgKotakeRightBraidEndDL;

#define dgKotakeRightSleeveStartDL "__OTR__objects/object_tr/gKotakeRightSleeveStartDL"
static const ALIGN_ASSET(2) char gKotakeRightSleeveStartDL[] = dgKotakeRightSleeveStartDL;

#define dgKotakeRightSleeveFrontDL "__OTR__objects/object_tr/gKotakeRightSleeveFrontDL"
static const ALIGN_ASSET(2) char gKotakeRightSleeveFrontDL[] = dgKotakeRightSleeveFrontDL;

#define dgKotakeRightSleeveMidDL "__OTR__objects/object_tr/gKotakeRightSleeveMidDL"
static const ALIGN_ASSET(2) char gKotakeRightSleeveMidDL[] = dgKotakeRightSleeveMidDL;

#define dgKotakeRightSleeveEndDL "__OTR__objects/object_tr/gKotakeRightSleeveEndDL"
static const ALIGN_ASSET(2) char gKotakeRightSleeveEndDL[] = dgKotakeRightSleeveEndDL;

#define dgKotakeLeftSleeveStartDL "__OTR__objects/object_tr/gKotakeLeftSleeveStartDL"
static const ALIGN_ASSET(2) char gKotakeLeftSleeveStartDL[] = dgKotakeLeftSleeveStartDL;

#define dgKotakeLeftSleeveFrontDL "__OTR__objects/object_tr/gKotakeLeftSleeveFrontDL"
static const ALIGN_ASSET(2) char gKotakeLeftSleeveFrontDL[] = dgKotakeLeftSleeveFrontDL;

#define dgKotakeLeftSleeveMidDL "__OTR__objects/object_tr/gKotakeLeftSleeveMidDL"
static const ALIGN_ASSET(2) char gKotakeLeftSleeveMidDL[] = dgKotakeLeftSleeveMidDL;

#define dgKotakeLeftSleeveEndDL "__OTR__objects/object_tr/gKotakeLeftSleeveEndDL"
static const ALIGN_ASSET(2) char gKotakeLeftSleeveEndDL[] = dgKotakeLeftSleeveEndDL;

#define dgKotakeRightThighDL "__OTR__objects/object_tr/gKotakeRightThighDL"
static const ALIGN_ASSET(2) char gKotakeRightThighDL[] = dgKotakeRightThighDL;

#define dgKotakeLeftThighDL "__OTR__objects/object_tr/gKotakeLeftThighDL"
static const ALIGN_ASSET(2) char gKotakeLeftThighDL[] = dgKotakeLeftThighDL;

#define dgKotakeKoumeTLUT "__OTR__objects/object_tr/gKotakeKoumeTLUT"
static const ALIGN_ASSET(2) char gKotakeKoumeTLUT[] = dgKotakeKoumeTLUT;

#define dgKotakeGerudoFabricTex "__OTR__objects/object_tr/gKotakeGerudoFabricTex"
static const ALIGN_ASSET(2) char gKotakeGerudoFabricTex[] = dgKotakeGerudoFabricTex;

#define dgKotakeRobeTex "__OTR__objects/object_tr/gKotakeRobeTex"
static const ALIGN_ASSET(2) char gKotakeRobeTex[] = dgKotakeRobeTex;

#define dgKotakeKoumeRobePatternTex "__OTR__objects/object_tr/gKotakeKoumeRobePatternTex"
static const ALIGN_ASSET(2) char gKotakeKoumeRobePatternTex[] = dgKotakeKoumeRobePatternTex;

#define dgKotakeKoumeRobeTrimTex "__OTR__objects/object_tr/gKotakeKoumeRobeTrimTex"
static const ALIGN_ASSET(2) char gKotakeKoumeRobeTrimTex[] = dgKotakeKoumeRobeTrimTex;

#define dgKotakeKoumeEyeOpenTex "__OTR__objects/object_tr/gKotakeKoumeEyeOpenTex"
static const ALIGN_ASSET(2) char gKotakeKoumeEyeOpenTex[] = dgKotakeKoumeEyeOpenTex;

#define dgKotakeKoumeSkinTex "__OTR__objects/object_tr/gKotakeKoumeSkinTex"
static const ALIGN_ASSET(2) char gKotakeKoumeSkinTex[] = dgKotakeKoumeSkinTex;

#define dgKotakeKoumeMouthTex "__OTR__objects/object_tr/gKotakeKoumeMouthTex"
static const ALIGN_ASSET(2) char gKotakeKoumeMouthTex[] = dgKotakeKoumeMouthTex;

#define dgKotakeKoumeHairTex "__OTR__objects/object_tr/gKotakeKoumeHairTex"
static const ALIGN_ASSET(2) char gKotakeKoumeHairTex[] = dgKotakeKoumeHairTex;

#define dgKotakeKoumeEarTex "__OTR__objects/object_tr/gKotakeKoumeEarTex"
static const ALIGN_ASSET(2) char gKotakeKoumeEarTex[] = dgKotakeKoumeEarTex;

#define dgKotakeKoumeFingerTex "__OTR__objects/object_tr/gKotakeKoumeFingerTex"
static const ALIGN_ASSET(2) char gKotakeKoumeFingerTex[] = dgKotakeKoumeFingerTex;

#define dgKotakeKoumeBroomHandleTex "__OTR__objects/object_tr/gKotakeKoumeBroomHandleTex"
static const ALIGN_ASSET(2) char gKotakeKoumeBroomHandleTex[] = dgKotakeKoumeBroomHandleTex;

#define dgKotakeKoumeBroomHeadTex "__OTR__objects/object_tr/gKotakeKoumeBroomHeadTex"
static const ALIGN_ASSET(2) char gKotakeKoumeBroomHeadTex[] = dgKotakeKoumeBroomHeadTex;

#define dgKotakeKoumeJewelHolderTex "__OTR__objects/object_tr/gKotakeKoumeJewelHolderTex"
static const ALIGN_ASSET(2) char gKotakeKoumeJewelHolderTex[] = dgKotakeKoumeJewelHolderTex;

#define dgKotakeJewelTex "__OTR__objects/object_tr/gKotakeJewelTex"
static const ALIGN_ASSET(2) char gKotakeJewelTex[] = dgKotakeJewelTex;

#define dgKotakeKoumeNeckTex "__OTR__objects/object_tr/gKotakeKoumeNeckTex"
static const ALIGN_ASSET(2) char gKotakeKoumeNeckTex[] = dgKotakeKoumeNeckTex;

#define dgKotakeKoumeNostrilsTex "__OTR__objects/object_tr/gKotakeKoumeNostrilsTex"
static const ALIGN_ASSET(2) char gKotakeKoumeNostrilsTex[] = dgKotakeKoumeNostrilsTex;

#define dgKotakeKoumeEyeHalfTex "__OTR__objects/object_tr/gKotakeKoumeEyeHalfTex"
static const ALIGN_ASSET(2) char gKotakeKoumeEyeHalfTex[] = dgKotakeKoumeEyeHalfTex;

#define dgKotakeKoumeEyeClosedTex "__OTR__objects/object_tr/gKotakeKoumeEyeClosedTex"
static const ALIGN_ASSET(2) char gKotakeKoumeEyeClosedTex[] = dgKotakeKoumeEyeClosedTex;

#define dgKotakeHeadDL "__OTR__objects/object_tr/gKotakeHeadDL"
static const ALIGN_ASSET(2) char gKotakeHeadDL[] = dgKotakeHeadDL;

#define dgKotakeTeethDL "__OTR__objects/object_tr/gKotakeTeethDL"
static const ALIGN_ASSET(2) char gKotakeTeethDL[] = dgKotakeTeethDL;

#define dgKotakeRightShinDL "__OTR__objects/object_tr/gKotakeRightShinDL"
static const ALIGN_ASSET(2) char gKotakeRightShinDL[] = dgKotakeRightShinDL;

#define dgKotakeLeftShinDL "__OTR__objects/object_tr/gKotakeLeftShinDL"
static const ALIGN_ASSET(2) char gKotakeLeftShinDL[] = dgKotakeLeftShinDL;

#define dgKotakeBroomDL "__OTR__objects/object_tr/gKotakeBroomDL"
static const ALIGN_ASSET(2) char gKotakeBroomDL[] = dgKotakeBroomDL;

#define dgKotakeRightFootDL "__OTR__objects/object_tr/gKotakeRightFootDL"
static const ALIGN_ASSET(2) char gKotakeRightFootDL[] = dgKotakeRightFootDL;

#define dgKotakeLeftFootDL "__OTR__objects/object_tr/gKotakeLeftFootDL"
static const ALIGN_ASSET(2) char gKotakeLeftFootDL[] = dgKotakeLeftFootDL;

#define dgKotakeRightHandDL "__OTR__objects/object_tr/gKotakeRightHandDL"
static const ALIGN_ASSET(2) char gKotakeRightHandDL[] = dgKotakeRightHandDL;

#define dgKotakeLeftHandDL "__OTR__objects/object_tr/gKotakeLeftHandDL"
static const ALIGN_ASSET(2) char gKotakeLeftHandDL[] = dgKotakeLeftHandDL;

#define dgKotakeKoumeBraidEndTex "__OTR__objects/object_tr/gKotakeKoumeBraidEndTex"
static const ALIGN_ASSET(2) char gKotakeKoumeBraidEndTex[] = dgKotakeKoumeBraidEndTex;

#define dobject_tr_Blob_00BD50 "__OTR__objects/object_tr/object_tr_Blob_00BD50"
static const ALIGN_ASSET(2) char object_tr_Blob_00BD50[] = dobject_tr_Blob_00BD50;

#define dgKotakeCollarNeckTex "__OTR__objects/object_tr/gKotakeCollarNeckTex"
static const ALIGN_ASSET(2) char gKotakeCollarNeckTex[] = dgKotakeCollarNeckTex;

#define dobject_tr_Blob_00C310 "__OTR__objects/object_tr/object_tr_Blob_00C310"
static const ALIGN_ASSET(2) char object_tr_Blob_00C310[] = dobject_tr_Blob_00C310;

#define dgKotakeSkel "__OTR__objects/object_tr/gKotakeSkel"
static const ALIGN_ASSET(2) char gKotakeSkel[] = dgKotakeSkel;

#define dgKotakeKoumeTPoseAnim "__OTR__objects/object_tr/gKotakeKoumeTPoseAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeTPoseAnim[] = dgKotakeKoumeTPoseAnim;

#define dobject_tr_Blob_00D5E0 "__OTR__objects/object_tr/object_tr_Blob_00D5E0"
static const ALIGN_ASSET(2) char object_tr_Blob_00D5E0[] = dobject_tr_Blob_00D5E0;

#define dgKoumePelvisDL "__OTR__objects/object_tr/gKoumePelvisDL"
static const ALIGN_ASSET(2) char gKoumePelvisDL[] = dgKoumePelvisDL;

#define dgKoumeTorsoDL "__OTR__objects/object_tr/gKoumeTorsoDL"
static const ALIGN_ASSET(2) char gKoumeTorsoDL[] = dgKoumeTorsoDL;

#define dgKoumeNeckDL "__OTR__objects/object_tr/gKoumeNeckDL"
static const ALIGN_ASSET(2) char gKoumeNeckDL[] = dgKoumeNeckDL;

#define dgKoumeLeftBraidStartDL "__OTR__objects/object_tr/gKoumeLeftBraidStartDL"
static const ALIGN_ASSET(2) char gKoumeLeftBraidStartDL[] = dgKoumeLeftBraidStartDL;

#define dgKoumeLeftBraidEndDL "__OTR__objects/object_tr/gKoumeLeftBraidEndDL"
static const ALIGN_ASSET(2) char gKoumeLeftBraidEndDL[] = dgKoumeLeftBraidEndDL;

#define dgKoumeRightBraidStartDL "__OTR__objects/object_tr/gKoumeRightBraidStartDL"
static const ALIGN_ASSET(2) char gKoumeRightBraidStartDL[] = dgKoumeRightBraidStartDL;

#define dgKoumeRightBraidEndDL "__OTR__objects/object_tr/gKoumeRightBraidEndDL"
static const ALIGN_ASSET(2) char gKoumeRightBraidEndDL[] = dgKoumeRightBraidEndDL;

#define dgKoumeRightSleeveStartDL "__OTR__objects/object_tr/gKoumeRightSleeveStartDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveStartDL[] = dgKoumeRightSleeveStartDL;

#define dgKoumeRightSleeveFrontDL "__OTR__objects/object_tr/gKoumeRightSleeveFrontDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveFrontDL[] = dgKoumeRightSleeveFrontDL;

#define dgKoumeRightSleeveMidDL "__OTR__objects/object_tr/gKoumeRightSleeveMidDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveMidDL[] = dgKoumeRightSleeveMidDL;

#define dgKoumeRightSleeveEndDL "__OTR__objects/object_tr/gKoumeRightSleeveEndDL"
static const ALIGN_ASSET(2) char gKoumeRightSleeveEndDL[] = dgKoumeRightSleeveEndDL;

#define dgKoumeLeftSleeveStartDL "__OTR__objects/object_tr/gKoumeLeftSleeveStartDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveStartDL[] = dgKoumeLeftSleeveStartDL;

#define dgKoumeLeftSleeveFrontDL "__OTR__objects/object_tr/gKoumeLeftSleeveFrontDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveFrontDL[] = dgKoumeLeftSleeveFrontDL;

#define dgKoumeLeftSleeveMidDL "__OTR__objects/object_tr/gKoumeLeftSleeveMidDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveMidDL[] = dgKoumeLeftSleeveMidDL;

#define dgKoumeLeftSleeveEndDL "__OTR__objects/object_tr/gKoumeLeftSleeveEndDL"
static const ALIGN_ASSET(2) char gKoumeLeftSleeveEndDL[] = dgKoumeLeftSleeveEndDL;

#define dgKoumeRightThighDL "__OTR__objects/object_tr/gKoumeRightThighDL"
static const ALIGN_ASSET(2) char gKoumeRightThighDL[] = dgKoumeRightThighDL;

#define dgKoumeLeftThighDL "__OTR__objects/object_tr/gKoumeLeftThighDL"
static const ALIGN_ASSET(2) char gKoumeLeftThighDL[] = dgKoumeLeftThighDL;

#define dgKoumeGerudoFabricTex "__OTR__objects/object_tr/gKoumeGerudoFabricTex"
static const ALIGN_ASSET(2) char gKoumeGerudoFabricTex[] = dgKoumeGerudoFabricTex;

#define dgKoumeRobeTex "__OTR__objects/object_tr/gKoumeRobeTex"
static const ALIGN_ASSET(2) char gKoumeRobeTex[] = dgKoumeRobeTex;

#define dgKoumeJewelTex "__OTR__objects/object_tr/gKoumeJewelTex"
static const ALIGN_ASSET(2) char gKoumeJewelTex[] = dgKoumeJewelTex;

#define dgKoumeHeadDL "__OTR__objects/object_tr/gKoumeHeadDL"
static const ALIGN_ASSET(2) char gKoumeHeadDL[] = dgKoumeHeadDL;

#define dgKoumeTeethDL "__OTR__objects/object_tr/gKoumeTeethDL"
static const ALIGN_ASSET(2) char gKoumeTeethDL[] = dgKoumeTeethDL;

#define dgKoumeRightShinDL "__OTR__objects/object_tr/gKoumeRightShinDL"
static const ALIGN_ASSET(2) char gKoumeRightShinDL[] = dgKoumeRightShinDL;

#define dgKoumeLeftShinDL "__OTR__objects/object_tr/gKoumeLeftShinDL"
static const ALIGN_ASSET(2) char gKoumeLeftShinDL[] = dgKoumeLeftShinDL;

#define dgKoumeBroomDL "__OTR__objects/object_tr/gKoumeBroomDL"
static const ALIGN_ASSET(2) char gKoumeBroomDL[] = dgKoumeBroomDL;

#define dgKoumeRightFootDL "__OTR__objects/object_tr/gKoumeRightFootDL"
static const ALIGN_ASSET(2) char gKoumeRightFootDL[] = dgKoumeRightFootDL;

#define dgKoumeLeftFootDL "__OTR__objects/object_tr/gKoumeLeftFootDL"
static const ALIGN_ASSET(2) char gKoumeLeftFootDL[] = dgKoumeLeftFootDL;

#define dgKoumeRightHandDL "__OTR__objects/object_tr/gKoumeRightHandDL"
static const ALIGN_ASSET(2) char gKoumeRightHandDL[] = dgKoumeRightHandDL;

#define dgKoumeLeftHandDL "__OTR__objects/object_tr/gKoumeLeftHandDL"
static const ALIGN_ASSET(2) char gKoumeLeftHandDL[] = dgKoumeLeftHandDL;

#define dgKoumeCollarNeckTex "__OTR__objects/object_tr/gKoumeCollarNeckTex"
static const ALIGN_ASSET(2) char gKoumeCollarNeckTex[] = dgKoumeCollarNeckTex;

#define dgKoumeSkel "__OTR__objects/object_tr/gKoumeSkel"
static const ALIGN_ASSET(2) char gKoumeSkel[] = dgKoumeSkel;

#define dgKotakeKoumeCastMagicAnim "__OTR__objects/object_tr/gKotakeKoumeCastMagicAnim"
static const ALIGN_ASSET(2) char gKotakeKoumeCastMagicAnim[] = dgKotakeKoumeCastMagicAnim;


#endif // OBJECTS_OBJECT_TR_H
