#ifndef OBJECTS_OBJECT_POH_H
#define OBJECTS_OBJECT_POH_H 1

#include "align_asset_macro.h"

#define dobject_pohTex_003010 "__OTR__objects/object_poh/object_pohTex_003010"
static const ALIGN_ASSET(2) char object_pohTex_003010[] = dobject_pohTex_003010;

#define dobject_pohTex_003910 "__OTR__objects/object_poh/object_pohTex_003910"
static const ALIGN_ASSET(2) char object_pohTex_003910[] = dobject_pohTex_003910;

#define dobject_pohTex_003D10 "__OTR__objects/object_poh/object_pohTex_003D10"
static const ALIGN_ASSET(2) char object_pohTex_003D10[] = dobject_pohTex_003D10;

#define dobject_pohTex_004510 "__OTR__objects/object_poh/object_pohTex_004510"
static const ALIGN_ASSET(2) char object_pohTex_004510[] = dobject_pohTex_004510;

#define dobject_pohTex_004710 "__OTR__objects/object_poh/object_pohTex_004710"
static const ALIGN_ASSET(2) char object_pohTex_004710[] = dobject_pohTex_004710;

#define dobject_pohTex_004790 "__OTR__objects/object_poh/object_pohTex_004790"
static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790;

#define dobject_pohTex_004990 "__OTR__objects/object_poh/object_pohTex_004990"
static const ALIGN_ASSET(2) char object_pohTex_004990[] = dobject_pohTex_004990;

#define dobject_pohTex_004A10 "__OTR__objects/object_poh/object_pohTex_004A10"
static const ALIGN_ASSET(2) char object_pohTex_004A10[] = dobject_pohTex_004A10;

#define dobject_pohTex_004B10 "__OTR__objects/object_poh/object_pohTex_004B10"
static const ALIGN_ASSET(2) char object_pohTex_004B10[] = dobject_pohTex_004B10;

#define dobject_pohTex_004D10 "__OTR__objects/object_poh/object_pohTex_004D10"
static const ALIGN_ASSET(2) char object_pohTex_004D10[] = dobject_pohTex_004D10;

#define dobject_pohTex_004F10 "__OTR__objects/object_poh/object_pohTex_004F10"
static const ALIGN_ASSET(2) char object_pohTex_004F10[] = dobject_pohTex_004F10;

#define dgPoeAttackAnim "__OTR__objects/object_poh/gPoeAttackAnim"
static const ALIGN_ASSET(2) char gPoeAttackAnim[] = dgPoeAttackAnim;

#define dgPoeDamagedAnim "__OTR__objects/object_poh/gPoeDamagedAnim"
static const ALIGN_ASSET(2) char gPoeDamagedAnim[] = dgPoeDamagedAnim;

#define dgPoeFleeAnim "__OTR__objects/object_poh/gPoeFleeAnim"
static const ALIGN_ASSET(2) char gPoeFleeAnim[] = dgPoeFleeAnim;

#define dgPoeFloatAnim "__OTR__objects/object_poh/gPoeFloatAnim"
static const ALIGN_ASSET(2) char gPoeFloatAnim[] = dgPoeFloatAnim;

#define dgPoeAppearAnim "__OTR__objects/object_poh/gPoeAppearAnim"
static const ALIGN_ASSET(2) char gPoeAppearAnim[] = dgPoeAppearAnim;

#define dgPoeDisappearAnim "__OTR__objects/object_poh/gPoeDisappearAnim"
static const ALIGN_ASSET(2) char gPoeDisappearAnim[] = dgPoeDisappearAnim;

#define dgPoeBurnDL "__OTR__objects/object_poh/gPoeBurnDL"
static const ALIGN_ASSET(2) char gPoeBurnDL[] = dgPoeBurnDL;

#define dgPoeLanternDL "__OTR__objects/object_poh/gPoeLanternDL"
static const ALIGN_ASSET(2) char gPoeLanternDL[] = dgPoeLanternDL;

#define dgPoeSoulDL "__OTR__objects/object_poh/gPoeSoulDL"
static const ALIGN_ASSET(2) char gPoeSoulDL[] = dgPoeSoulDL;

#define dgPoeSkel "__OTR__objects/object_poh/gPoeSkel"
static const ALIGN_ASSET(2) char gPoeSkel[] = dgPoeSkel;

#define dgPoeSkelLimbsLimb_004FB4DL_002F58 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FB4DL_002F58"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FB4DL_002F58[] = dgPoeSkelLimbsLimb_004FB4DL_002F58;

#define dgPoeSkelLimbsLimb_004FC0DL_001FB0 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FC0DL_001FB0"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FC0DL_001FB0[] = dgPoeSkelLimbsLimb_004FC0DL_001FB0;

#define dgPoeSkelLimbsLimb_004FF0DL_001898 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FF0DL_001898"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FF0DL_001898[] = dgPoeSkelLimbsLimb_004FF0DL_001898;

#define dgPoeSkelLimbsLimb_004FFCDL_001620 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FFCDL_001620"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FFCDL_001620[] = dgPoeSkelLimbsLimb_004FFCDL_001620;

#define dgPoeSkelLimbsLimb_005008DL_002910 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005008DL_002910"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005008DL_002910[] = dgPoeSkelLimbsLimb_005008DL_002910;

#define dgPoeSkelLimbsLimb_005044DL_001C68 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005044DL_001C68"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005044DL_001C68[] = dgPoeSkelLimbsLimb_005044DL_001C68;

#define dgPoeSkelLimbsLimb_005068DL_001B70 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005068DL_001B70"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005068DL_001B70[] = dgPoeSkelLimbsLimb_005068DL_001B70;

#define dgPoeSkelLimbsLimb_005074DL_001A78 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005074DL_001A78"
static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005074DL_001A78[] = dgPoeSkelLimbsLimb_005074DL_001A78;


#endif // OBJECTS_OBJECT_POH_H
