#ifndef DUNGEONS_MIZUSIN_ROOM_12_H
#define DUNGEONS_MIZUSIN_ROOM_12_H 1

#include "align_asset_macro.h"

#define dMIZUsin_room_12Tex_0039C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0039C8"
static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0039C8[] = dMIZUsin_room_12Tex_0039C8;

#define dMIZUsin_room_12Tex_0041C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0041C8"
static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0041C8[] = dMIZUsin_room_12Tex_0041C8;

#define dMIZUsin_room_12Tex_0049C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0049C8"
static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0049C8[] = dMIZUsin_room_12Tex_0049C8;

#define dMIZUsin_room_12Tex_0051C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_0051C8"
static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0051C8[] = dMIZUsin_room_12Tex_0051C8;

#define dMIZUsin_room_12Tex_006628 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12Tex_006628"
static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_006628[] = dMIZUsin_room_12Tex_006628;

#define dMIZUsin_room_12DL_0024F0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0024F0"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0024F0[] = dMIZUsin_room_12DL_0024F0;

#define dMIZUsin_room_12DL_0035A8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0035A8"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0035A8[] = dMIZUsin_room_12DL_0035A8;

#define dMIZUsin_room_12DL_002D30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002D30"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002D30[] = dMIZUsin_room_12DL_002D30;

#define dMIZUsin_room_12DL_0061C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_0061C0"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_0061C0[] = dMIZUsin_room_12DL_0061C0;

#define dMIZUsin_room_12DL_006518 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_006518"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_006518[] = dMIZUsin_room_12DL_006518;

#define dMIZUsin_room_12DL_000DF0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000DF0"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000DF0[] = dMIZUsin_room_12DL_000DF0;

#define dMIZUsin_room_12DL_002F68 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_002F68"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_002F68[] = dMIZUsin_room_12DL_002F68;

#define dMIZUsin_room_12DL_000AC8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000AC8"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000AC8[] = dMIZUsin_room_12DL_000AC8;

#define dMIZUsin_room_12DL_000720 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000720"
static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000720[] = dMIZUsin_room_12DL_000720;


#endif // DUNGEONS_MIZUSIN_ROOM_12_H
