<DisplayList Version="0">
	<ClearGeometryMode G_LIGHTING="1" />
	<LoadVertices Path="objects/gameplay_keep/gRandoCuttableGrassJunkDL_vtx_cull" VertexBufferIndex="0" VertexOffset="0" Count="8"/>
	<SetGeometryMode G_LIGHTING="1" />
	<CullDisplayList Start="0" End="7"/>
	<CallDisplayList Path="objects/gameplay_keep/mat_gRandoCuttableGrassJunkDL_f3dlite_Grass"/>
	<CallDisplayList Path="objects/gameplay_keep/gRandoCuttableGrassJunkDL_tri_0"/>
	<EndDisplayList/>
</DisplayList>

