<DisplayList Version="0">
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Wrapping_G_64"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_0"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Wrapping_R_64"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_1"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Wrapping_B_32"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_2"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Wrapping_G_32"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_3"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Wrapping_R_32"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_4"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble3_G"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_5"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble2_G"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_6"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble1_R"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_7"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble2_R"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_8"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble3_R"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_9"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble1_B"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_10"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble3_B"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_11"/>
	<CallDisplayList Path="objects/object_xmas_tree/mat_gXmasDecor40DL_f3dlite_Bauble2_B"/>
	<CallDisplayList Path="objects/object_xmas_tree/gXmasDecor40DL_tri_12"/>
	<PipeSync/>
	<SetGeometryMode G_LIGHTING="1" />
	<ClearGeometryMode G_TEXTURE_GEN="1" />
	<SetCombineLERP A0="G_CCMUX_0" B0="G_CCMUX_0" C0="G_CCMUX_0" D0="G_CCMUX_SHADE" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_ENVIRONMENT" A1="G_CCMUX_0" B1="G_CCMUX_0" C1="G_CCMUX_0" D1="G_CCMUX_SHADE" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_ENVIRONMENT"/>
	<Texture S="65535" T="65535" Level="0" Tile="0" On="0"/>
	<EndDisplayList/>
</DisplayList>

