<DisplayList Version="0">
	<PipeSync/>
	<SetCombineLERP A0="G_CCMUX_1" B0="G_CCMUX_TEXEL0" C0="G_CCMUX_PRIMITIVE" D0="G_CCMUX_TEXEL0" Aa0="G_ACMUX_0" Ab0="G_ACMUX_0" Ac0="G_ACMUX_0" Ad0="G_ACMUX_1" A1="G_CCMUX_COMBINED" B1="G_CCMUX_0" C1="G_CCMUX_SHADE" D1="G_CCMUX_0" Aa1="G_ACMUX_0" Ab1="G_ACMUX_0" Ac1="G_ACMUX_0" Ad1="G_ACMUX_COMBINED"/>
	<SetGeometryMode G_FOG="1" G_TEXTURE_GEN="1" />
	<SetCycleType G_CYC_2CYCLE="1"/>
	<PipelineMode G_PM_NPRIMITIVE="1"/>
	<SetRenderMode Mode1="G_RM_FOG_SHADE_A" Mode2="G_RM_AA_ZB_OPA_SURF2" />
	<Texture S="1984" T="1984" Level="0" Tile="0" On="1"/>
	<TileSync/>
	<SetTextureImage Path="textures/nintendo_rogo_static/SoHShiny" Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Width="1"/>
	<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b_LOAD_BLOCK" Line="0" TMem="0" Tile="7" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
	<LoadSync/>
	<LoadBlock Tile="7" Uls="0" Ult="0" Lrs="511" Dxt="512"/>
	<PipeSync/>
	<SetTile Format="G_IM_FMT_I" Size="G_IM_SIZ_8b" Line="4" TMem="0" Tile="0" Palette="0" Cms0="G_TX_WRAP" Cms1="G_TX_NOMIRROR" Cmt0="G_TX_WRAP" Cmt1="G_TX_NOMIRROR" MaskS="5" ShiftS="0" MaskT="5" ShiftT="0"/>
	<SetTileSize T="0" Uls="0" Ult="0" Lrs="124" Lrt="124"/>
	<SetPrimColor M="0" L="0" R="255" G="7" B="0" A="255"/>
	<EndDisplayList/>
</DisplayList>

