Archivo: soh/soh/SohGui/ResolutionEditor.cpp Lineas con textos en Ingles hardcodeados: ========================================== Linea 11-27: Comentarios con descripciones en ingles Linea 33-39: aspectRatioPresetLabels - "Off" - "Custom" - "Original (4:3)" - "Widescreen (16:9)" - "Nintendo 3DS (5:3)" - "16:10 (8:5)" - "Ultrawide (21:9)" Linea 44-45: pixelCountPresetLabels - "Custom" - "Native N64 (240p)" - "2x (480p)" - "3x (720p)" - "4x (960p)" - "5x (1200p)" - "6x (1440p)" - "Full HD (1080p)" - "4K (2160p)" Linea 93-96: "Set fixed vertical resolution (disables resolution slider)", tooltip Linea 102: "Pixel Count Presets" Linea 122: "Horiz. Pixel Count" Linea 135: "Force aspect ratio" required. Linea 138: "Click to resolve" Linea 150: "Vertical Pixel Count" Linea 172: "Integer Scaling Settings" Linea 177: "Pixel Perfect Mode" Linea 179: tooltip Linea 188: "Integer scale factor: {}" Linea 196: tooltip Linea 203: "Window exceeded." Linea 207: "Automatically scale image to fit viewport" Linea 212: tooltip Linea 224: "Additional Settings" Linea 230-232: checkbox texto Linea 243-244: "If the image is stretched and you don't know why, click this." Linea 245: "Click to reenable aspect correction." Linea 254: "Show a horizontal resolution field, instead of aspect ratio." Linea 281-282: checkbox texto Linea 285-291: tooltip Linea 305: "Allow integer scale factor to go +1 above maximum screen bounds." Linea 319-320: "A scroll bar may become visible if screen bounds are exceeded." Linea 325: "Click to reset a console variable that may be causing this." Linea 374: "Viewport dimensions: {} x {}" Linea 380: "Internal resolution: {} x {}" Linea 388: "Enable advanced settings." Linea 393: "Significant frame rate (FPS) drops may be occuring." Linea 399: "N64 Mode" is overriding these settings. Linea 403: "Click to disable N64 mode" Linea 417: "Force aspect ratio:" Linea 422: "(Select "Off" to disable.)" Linea 432: "Aspect Ratio" Linea 463: "X" Linea 473: "Y" Linea 492: "Aspect ratio: %.2f:1"