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29
ZAPDTR/ZAPD/ZRoom/Commands/SetRoomBehavior.h
Normal file
29
ZAPDTR/ZAPD/ZRoom/Commands/SetRoomBehavior.h
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#pragma once
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#include "ZRoom/ZRoomCommand.h"
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class SetRoomBehavior : public ZRoomCommand
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{
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public:
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uint8_t gameplayFlags;
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uint32_t gameplayFlags2;
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uint8_t currRoomUnk2;
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uint8_t showInvisActors;
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uint8_t currRoomUnk5;
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uint8_t msgCtxUnk;
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uint8_t enablePosLights;
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uint8_t kankyoContextUnkE2;
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SetRoomBehavior(ZFile* nParent);
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void ParseRawData() override;
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std::string GetBodySourceCode() const override;
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RoomCommand GetRoomCommand() const override;
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std::string GetCommandCName() const override;
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};
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