Archivo: soh/soh/SohGui/ResolutionEditor.cpp
Lineas con textos en Ingles hardcodeados:
==========================================

Linea 11-27: Comentarios con descripciones en ingles

Linea 33-39: aspectRatioPresetLabels
- "Off"
- "Custom"
- "Original (4:3)"
- "Widescreen (16:9)"
- "Nintendo 3DS (5:3)"
- "16:10 (8:5)"
- "Ultrawide (21:9)"

Linea 44-45: pixelCountPresetLabels
- "Custom"
- "Native N64 (240p)"
- "2x (480p)"
- "3x (720p)"
- "4x (960p)"
- "5x (1200p)"
- "6x (1440p)"
- "Full HD (1080p)"
- "4K (2160p)"

Linea 93-96: "Set fixed vertical resolution (disables resolution slider)", tooltip
Linea 102: "Pixel Count Presets"
Linea 122: "Horiz. Pixel Count"
Linea 135: "Force aspect ratio" required.
Linea 138: "Click to resolve"
Linea 150: "Vertical Pixel Count"
Linea 172: "Integer Scaling Settings"
Linea 177: "Pixel Perfect Mode"
Linea 179: tooltip
Linea 188: "Integer scale factor: {}"
Linea 196: tooltip
Linea 203: "Window exceeded."
Linea 207: "Automatically scale image to fit viewport"
Linea 212: tooltip
Linea 224: "Additional Settings"
Linea 230-232: checkbox texto
Linea 243-244: "If the image is stretched and you don't know why, click this."
Linea 245: "Click to reenable aspect correction."
Linea 254: "Show a horizontal resolution field, instead of aspect ratio."
Linea 281-282: checkbox texto
Linea 285-291: tooltip
Linea 305: "Allow integer scale factor to go +1 above maximum screen bounds."
Linea 319-320: "A scroll bar may become visible if screen bounds are exceeded."
Linea 325: "Click to reset a console variable that may be causing this."
Linea 374: "Viewport dimensions: {} x {}"
Linea 380: "Internal resolution: {} x {}"
Linea 388: "Enable advanced settings."
Linea 393: "Significant frame rate (FPS) drops may be occuring."
Linea 399: "N64 Mode" is overriding these settings.
Linea 403: "Click to disable N64 mode"
Linea 417: "Force aspect ratio:"
Linea 422: "(Select "Off" to disable.)"
Linea 432: "Aspect Ratio"
Linea 463: "X"
Linea 473: "Y"
Linea 492: "Aspect ratio: %.2f:1"
